Weaponsmith Archive

Thread: How To Use experimentation Points

CardDreamer
Fri Jun 25, 2004 6:31 pm
#1

Hi all,


I'm new to weaponsmith, so I'm a little shakey on some aspects of it. How is it better to use Experimentation points? Meaning, say I want to max out the Dmg experimentation branch. Should I only use 1-3 points at a time, or say, all 12 at once? does it really matter? If so, how?



_____________________________________________________
"I try not to set standards. I don't like to show people I'm superior."
Rage_Frost
Fri Jun 25, 2004 10:22 pm
#2

could be wrong but adv weapon stocks are the only real things to put a couple of points into at a time to see a diffrence then all at once.
CardDreamer
Sat Jun 26, 2004 1:53 am
#3

thanks 777!! I'm gonna try it next time I'm in game.



_____________________________________________________
"I try not to set standards. I don't like to show people I'm superior."
Pheloneus
Sat Jun 26, 2004 8:00 am
#4

a great success adds 7% for each point, so if you use 2 points and the % went up 14, you know you got two greats. thats how i do it



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777jb777
Sat Jun 26, 2004 12:22 pm
#5

I find one at a time is best.


When I'm making a factory schematic to mass produce some weapon (or subcomponent), I want to make sure it's the best it can be. Using the points one at a time lets me know when i geta run of all great successes (perfect weapon). If you use them several at a time, the dialog that tells you what kind of success you got on the experiment only shows you the result for the last pointused. So do it the hard way (the right way) - do them one at a time, until you craft the perfect weapon




Mira Mar

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