Weaponsmith Archive

Thread: What different qualities can be experimented on?

Galjoss
Mon Jun 28, 2004 3:23 am
#1

Hi,


I was just wondering what different quilities of a weapon can be effected by experimentation, I'm a rifleman who has +9 to speed so i can fire a weapon with a speed of 25 at the cap. Is it possible for a weapon smith to use this experimentation on the items condition or accuracy, and is the list of qualities that can be experimented on the same for all different rifles? I had a look in the stickies but couldn't see anything directly relating to this, i'm sure its in there somewhere but thats a lot to read through


cheers
LLJK_Griz
Mon Jun 28, 2004 4:23 am
#2

experimentation has 4 lines.


"damage" increases damage, speed, wound chance

durability is self explanatory

efficiency reduces HAM

range increases accuracy modifiers


one point in damage has a much greater effect than one point in anything else, so everyone will max damage before doing anything else (usually durability). you cannot trade off speed for damage or anything like that.



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