Weaponsmith Archive
Thread: Adv Firearms or Techniques I?
Techniques, Techniques, Techniques.
Truthfully, I went up the entire Melee tree before I even got 1 level of Techniques...however, the difference between you and I? I was at Melee 4 after about 1 week into the game. I exploited the fact that Brawlers would constantly be looking for the higher level stuff, regardless of the stats.
Now, however, there are established Master Weaponsmiths in the game. You have a lot of other competition at your own level as well. What sets apart a Master's Scout Blaster from a Novice is the Experimentation (aka, the stats).
Get to Tech 4 as quickly as possible...that way you make things that are, on average, on par with a Master's work. You won't exactly be a Master, but you can sure play off like you're one. (Personally, I've been a "Master" far longer than I have actually beena Master.
) At the very least, you can Apprentice to a real Master, and provide supply for his already established business. This gets your name in the papers, so to speak. Without Tech. 4, though, that's an impossibility, since you won't even be getting close to the Master's level in quality. Starting with Tech 4, though, you can easily work your way up the Firearms or Melee tree under the Master's guidance...stocking up Scout Blasters, DLT20As, DH17s, etc. while the Master is working on Light LIghtning Cannons, Rocket Launchers and Laser Rifles. It all works out...you help each other out.
Greets.
I did Fire1, the Tech1,2,3,4, Fire2 ... working on Fire3.
If you don't take fire1, then you don't get to grind Projectile Rifel barrels at 94xp a shot ... you stuck with pistol barrels at 63xp per shot.
If you were going melee, then you do melee1 for the 2 handed axe grind :-)
Hero out
As a novice smith on a new server (Tempest), I'm looking for some advice as to where to go after having reached the first tier of firearms. Should I go for the advanced firearms tier or move sideways over to technique for a tier before continuing up the gunsmith chain?
Any and all thoughts welcome.
This is a matter of taste. I personally feel strongly though that crappy guns are crappy guns.
I grabbed Firearms 1 first, just so you can make something that has a chance to be useful to yourself and perhaps someone else (i.e. scouts, DL44s, DLT20a's, and if they ever fix the DH17 stock bug those too)
Then go up tech tree as far as you can stand it, until you are sick to death of crafting the same old guns, even though you can start making them pretty good. This assumes that you are grinding stuff like weapon upgrade kits and/or projectile rifle barrels, and making some guns on the side to learn the system and make some sales to help offset the cost.
Then, grab a level in firearms. I think I was tech3 (which is a real plateau... only box other than master where you get more than 1 exp point) before I grabbed Firearms 2. Then I took tech4, and came back and am currently finishing off the FA tree. I have been happy with choices thus far, and have managed to keep myself in decent cashflow. However, there is more competition now, I take a lot of time to survey and use best materials, I believe in customer service...
Good luck,
Mirk
Thanks everyone. Int Firearms (or Int Melee) then all the way up the tech tree seems to be the consensus.
The advice is much appreciated.
Personaly once I hit novice weaponsmith I hit firearms I, firearms II, technique I, firewarms III, technique II, techniqe III etc then the melee tree then ammo. It worked very well for me ... I dont think I ever made anything that didnt sell, I only ever once did a "barrel grind" for a few hours and that was only because my home town and shop were so badly lagged no crafting was possible so I just went to naboo, bought a bunch of cheap steal and knocked out some barrels for a while.
IMO one of the most important things for a weaponsmith is establishing a brand name, get name recognition working for you. At first this will require just plain old leg work visitng many planets/cities going door to door if ya have too
More than one way to do anything, follow what feels right to you. This is just how I did ...and it worked well, too well actualy. I need 3 of me now
Stinger Wolfen - Sunrunner
Good advice Stinger, I appreciate it.
The "FelKel" brand is stamped on every weapon I sell, so folks always know where it came from. =) I advertise here (on the galaxy board), when I'm in cities, and get referrals through word-of-mouth. The shop's only been open 2 days, and I'm only at Firearms I, butbusiness is good. I'm not filthy rich, but much of that is because I'm too impatient to sample stuff forever (just making my harvester rounds can be really annoying) and buy many of my raw materials from individual suppliers or on the bazaar. Of course, I'm not destitute either. ![]()
As always, thanks everyone for helping out a newb smith.
SeaRaptor wrote:
Good advice Stinger, I appreciate it.
The "FelKel" brand is stamped on every weapon I sell, so folks always know where it came from. =) I advertise here (on the galaxy board), when I'm in cities, and get referrals through word-of-mouth. The shop's only been open 2 days, and I'm only at Firearms I, butbusiness is good. I'm not filthy rich, but much of that is because I'm too impatient to sample stuff forever (just making my harvester rounds can be really annoying) and buy many of my raw materials from individual suppliers or on the bazaar. Of course, I'm not destitute either.
As always, thanks everyone for helping out a newb smith.
you do realize that there are 20 galaxies and that your shop isnt on every one if them right? why dont you put your galaxy in your signature? Thats 19 other galaxies where people are going to a non-existant shop.
EEMAN wrote:
SeaRaptor wrote:
Good advice Stinger, I appreciate it.
The "FelKel" brand is stamped on every weapon I sell, so folks always know where it came from. =) I advertise here (on the galaxy board), when I'm in cities, and get referrals through word-of-mouth. The shop's only been open 2 days, and I'm only at Firearms I, butbusiness is good. I'm not filthy rich, but much of that is because I'm too impatient to sample stuff forever (just making my harvester rounds can be really annoying) and buy many of my raw materials from individual suppliers or on the bazaar. Of course, I'm not destitute either.
As always, thanks everyone for helping out a newb smith.
you do realize that there are 20 galaxies and that your shop isnt on every one if them right? why dont you put your galaxy in your signature? Thats 19 other galaxies where people are going to a non-existant shop.
disreguard
.. it wasnt showing up, then when i hit refresh.. poof.. there was your galaxy.. go figure.
still its good advice for everyone else asking for weapons or listing their shops ![]()
SeaRaptor wrote:
Thanks everyone. Int Firearms (or Int Melee) then all the way up the tech tree seems to be the consensus.
The advice is much appreciated.
Actually with the Melee tree I think I would get Melee 2 for the 2 handed axe grindage, very nice, like 130 or so a pop, I burnt through like 53K of experience last night on mostly those. (Burnt through a lot of resourses too)