Weaponsmith Archive
Thread: Suggestion: A way to distinguish between different MWS products
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Grumpalicious
Mon Mar 08, 2004 2:02 pm
#1
I am almost to Novice WS and am reading about the possible future nerfs and thinking I might of wasted my time. However I have a suggestion that would be good for all crafters not just WS. Now maybe this has been thought of before, but it sure would be worth a look at from the devs.
Practice makes perfect...
In the real world the more you work with a particular item the more familiar you become with it. You learn its strengths, weaknesses, and tolerances and can better formulate ways to change it to make it better. Why couldn't crafting have a similar calculation, so crafters could specialize in specific products. Here is how it would work:
The game would keep track of how many of a particular item you have crafted and based on that number provide better crafting results or experimentation numbers. So someone who has crafter 10,000 DX2 pistols makes a much better DX2 than someone just making their first. This system would only have to track one extra piece of info per item you can craft and do one extra calc at crafting time. Simple right? Of course there are many possibilities with this... same as xp now factory runs count less and practice gives a bonus and so on. This would take care of making a difference between masters and novices and even help make differences between masters as each would specialize on different weapons.
Just a thought... if someone has already mentioned this please don't flame I just do not have all the time it would take to read all posts. So what do you guys think?
Tosssk on Tempest
Vampirerobot
Mon Mar 08, 2004 2:21 pm
#2
just think how good we'd be at making projectile rifle barrels.
while that's a pretty interesting idea, i think it'd really hurt new crafters in the market. obviously everyone would buy their weapons from masters. of course, that does open the possibility of niche crafters, but there's already room for that under the current system.
-vr
Kelsin Redgrave, Master Smuggler, Gunsmith
Amay
Tue Mar 09, 2004 2:04 am
#3
GOD FORBID THE MASTERS MAKE THE BEST! I AGREE WITH THE GUY THAT SAID WE SHOULD GET SOMEKIND OF CREDIT FOR MAKING ITEMS, LIKE XP FOR EACH CRAFT OF A GUN. ALSO HOW ABOUT pRACTICE MODE REALY MEANS PRACTICE U SHOULD GET CREDIT LIKE THAT WAY THEN MAKE THE REAL ONE.
AMAY STRIKE PROFESOR OF WEAPNSMITHING
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