Weaponsmith Archive
Thread: Kilinik Gland Question?
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CarissaLeigh
Mon Sep 20, 2004 1:49 pm
#1
All,
I've been swamped with requests for C12 Grenades and I've been looking at ways to max them out.
If you use Kilinik Glands it will give a modest increase in Damage.
Can those be used in a Factory Run?
If I have 2 matching serial glands.
- Can I make schematic and use the other Gland for the factory Run?
- Or Do I need a gland for each grenade. Example: Factory run of 1000 would need 1001 match serial glands?
thegadgetmaker
Mon Sep 20, 2004 1:56 pm
#2
You would need 1 gland for the schematic, then 1 gland for every "grenade" made (5 uses per). So if you got a set of 5 identical glands, you would end up with 4 sets of grenades (20 uses total) Most klicknik glands Ive seen are in the low 100's, so when you look at 1500dmg vs. 1600dmg on a C22 its not that big of deal. However, if thats what makes the customers happy, head over to the bazaar and get a bunch of glands 
CarissaLeigh
Mon Sep 20, 2004 2:52 pm
#4
thegadgetmaker wrote:
You would need 1 gland for the schematic, then 1 gland for every "grenade" made (5 uses per). So if you got a set of 5 identical glands, you would end up with 4 sets of grenades (20 uses total) Most klicknik glands Ive seen are in the low 100's, so when you look at 1500dmg vs. 1600dmg on a C22 its not that big of deal. However, if thats what makes the customers happy, head over to the bazaar and get a bunch of glands
Thank you for the help.
And that is way too much work to use the glands if they won't work in Big factory runs.
Agock_Onie
Mon Sep 20, 2004 5:08 pm
#5
dsurfman wrote:
really c12s...
Wonder why?
C12s are usable by anyone AND give raw combat XP...great for grinding FS XP.
Also...to my knowledge, Kliknik Glands are not usable in C12s...sorry
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