Weaponsmith Archive
Thread: Acklay hammers
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Stuskie1984
Sun Feb 27, 2005 11:43 am
#1
How many bones does it take for a hammer? I tried looking it up but to no prevail.
Rhuidean
Mon Feb 28, 2005 6:22 am
#4
Krayt tissues, gorax bone shards, spider fangs, nym's highpowered thingies, and problably some more.
Most of the loot stuff doesnt really compare to the parts you can craft on your own, so the only
things that are usually worth keeping, are the parts that you just cant craft yourself.
(Unless the parts you loot have higher stats or are some exceptional/legendary stuff
)
Most of the loot stuff doesnt really compare to the parts you can craft on your own, so the only
things that are usually worth keeping, are the parts that you just cant craft yourself.
(Unless the parts you loot have higher stats or are some exceptional/legendary stuff
gunner4life
Mon Feb 28, 2005 1:07 pm
#5
apart from the acklay bone , is there any other looted enhancement that i should provide my weaponsmith ?
Slath
Mon Feb 28, 2005 6:16 pm
#6
I was under the impression krayt tissues couldn't be used in melee weapons, only ranged. According to the Krayt Tissue faq anyways. Can anyone confirm?
SlaserX
Mon Feb 28, 2005 7:54 pm
#7
Slath wrote:
I was under the impression krayt tissues couldn't be used in melee weapons, only ranged. According to the Krayt Tissue faq anyways. Can anyone confirm?
No, they cant. They're used in ABPHs which go into like 90% of guns 
dirlook
Mon Feb 28, 2005 8:41 pm
#8
Apart from Acklay bone, the only thing that can go into PH's to really enhance them is Geo Reinforce cores using a good yellow cube and agent. Using standard yellow cube and agent puts the Geo Reinforce cores maxto around the same stats as a standard Ackaly bone (65max). With some higher value yellow cubes/agents you can get some pretty sweet Geo cores made up.
Usually only worth using high value cubes/agents when you've only got 1 left in the set, coz higher value cubes/agents are better used in other weapons (Geo Blasters/DXR6b's/Scythes)
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