Weaponsmith Archive

Thread: Looking for a suggestion on my priceing formula

allas1
Tue Feb 10, 2004 6:52 pm
#1

Hi fellow wepS i'm a smithy off of the shadowfire server and i was wondering if my prices were too high or too low and if the formula i use to price them was ok or off anyways this is what i use pls let me know what u think


(MAX DMG x 100) - (SPD x 1000)


EXP. FWG5 MAX DMG 200 SPD 2,5


(200 x 100) - ( 2.5 x 1000) =


20000 - 2500 = $17500


THANK U FOR UR IMPUT AND GL TO U ALL FELLOW CRAFTERS =]
LLJK_Griz
Tue Feb 10, 2004 6:57 pm
#2

Prices vary greatly between servers, and sometimes even within servers. It is NOT POSSIBLE to create a formula that actually works. Go look at other weaponsmiths and price your wares accordingly.




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allas1
Tue Feb 10, 2004 7:47 pm
#3

wow jenni u totally demolished my thoery :[ i feel sad now does it even sound good to u atleast??
Xieflow
Tue Feb 10, 2004 8:31 pm
#4

Easiest way to price weapons: Check what other WS are selling on your server, the stats of the items, and how much.

If your stats are equal, price the same. If your weapons are better, charge more, if yours are worse, charge less.
Nightshift100
Wed Feb 11, 2004 12:18 am
#5

Personally I think that sounds like a great formula. I think with it you will reflect the quality of the weapon with the price. I am also a new WS on Shadowfire, my name is Tol Laikie, and I will adopt this formula for my products as well. Maybe between the 2 of us we can semi-standardize the prices..probably not, but maybe.



Tol Laikie
Weaponsmith, Smuggler, and Resource Vendor
I have a merchant tent in Mos Vegas 46m South of the Shuttleport
Tol's Guns Drugs and Resources -436 -5546

~I can't find my feet!! Just what was in that tea anyway?!~
Etui
Wed Feb 11, 2004 5:31 am
#6

Price according to what the market will bare.


People are friendly with you because they want something and they want it cheap.


Visit other Vendors and check pricing.


Do not under sell


Never use a formula
BrokenDrum
Wed Feb 11, 2004 6:11 am
#7

Howdy;


As to never use a formula - disagree. I use Hit Points Per Second Squared and round UP for ranged weapons and Down for hand weapons. Also have a Min and Max Price Cap dependent on resources used to make the weapons.


Having 25 FWG's in vendor all for $8K or some such just puts a lot of work into buying one since the folks have to poke thru all of them to see what they want.


I do mention that the Faster ones will always come out a little higher than the heavy hitters using the above formula - so buyer beware. That $6K FWG MAY be the one you want if speed isnt really a concern <grin>. For wanderhome this seems to keep it somewhere along the lines of good prices. Only real problem is the melee weapons. They tend to bang into the Max Resource Price Cap alot <shrug>. Especially those knuckles - very easy to hit the $5K max.






For your Low Cost Weapon Needs Visit Jabbas Quest Souvenir Shoppe (-5357, -6006 500m NNW Wayfar) -OR- LayLa's Tent (-963 -4348 Only 800m South of Bestine) BrokenDrum Master WS - Tatooine Wanderhome
Nicolasa
Wed Feb 11, 2004 9:46 am
#8






allas1 wrote:

Hi fellow wepS i'm a smithy off of the shadowfire server and i was wondering if my prices were too high or too low and if the formula i use to price them was ok or off anyways this is what i use pls let me know what u think


(MAX DMG x 100) - (SPD x 1000)


EXP. FWG5 MAX DMG 200 SPD 2,5


(200 x 100) - ( 2.5 x 1000) =


20000 - 2500 = $17500


THANK U FOR UR IMPUT AND GL TO U ALL FELLOW CRAFTERS =]




*EDIT* Ignore the stupid math error that was once posted in this location *EDIT*


Sorry man, but formulas don't work. First off you aren't taking into account Armor Piercing, rarity of resources, that Speed doesn't matter to Master Rifleman, Pistoleers, or Carbineers. That HAM of too high equals weapon won't sell. There isa whole lot more that goes into weapons pricing than max damage and speed.


Anyways, I charge what the market will bear. I don't wanna sell to fast, but I do wanna sell. So I do my best to keep up a stock, sell at a reasonable rate, and have fun. If any of those things aren't happening then I change my strategy a bit.

Message Edited by Nicolasa on 02-11-2004 10:41 AM



Rhameeth Khazier
Master Weaponsmith
Coronet, Corellia the Galactic Trading Post at 834, -4636
Chilastra Server
Ehan
Wed Feb 11, 2004 10:16 am
#9

Jennai is exactly right in that there is too much variance from server to server, but I can tell you that in some cases, your formula will end up being out of whack. One major problem I see is that it doesn't take into account the amount of resources used to make a weapon. For instance, use the following 3 weapons in your formula (just using extremely general stats here)


1) Light Lightning Cannon 700 max 4.5 speed = 65,500 credits


2) Heavy Particle Beam Cannon - 3000 max 6.0 speed = 294,000 credits


3) T21 Rifle - 350 max 7.5 speed = 27,500 credits


T21s take the most resources to make out of the 3, and would be priced the lowest of the guns, which seems very out of whack to me.


Then you have your HPBCs which only have about 30 charges .. don't see people paying more for one of these than say a holocron. :-)


Another problem with pricing things just off of dmg and speed is that it doesn't take into account dmg types, armor piercing ratings, or accuracy, which are all important characteristics for determining what a gun is worth. I tend to use more of a format (but not a formula) that looks at the amout of resources used and their quality/rarity, the overall statistics of the weapon, its placement in the Weaponsmith and Combat profession skill trees, and its overall popularity to the combat professions it belongs to.



Ehan Afape - Master Weaponsmith (+25 Assembly/+20 Experimentation)
Visit my shops, Cutlasses & Archebuses, in one
of two convenient locations across the galaxy.
Waterhaven on Dantooine at 371, -4428
East of Bestine on Tatooine at 100, -3828
DarthLueder
Wed Feb 11, 2004 3:07 pm
#10

I agree with many of the other master weaponsmiths. Formula's seem nice but the market determines what sells.

Take a day and visit some master weaponsmiths on as many planets as you can. Check the stats and prices. I actually made a spreadsheet to track the top ten masters on my server. I then added my weapons and sorted by weapon/Damage Per Second. Are yours the same as the rest? Price yours the same or maybe a touch less if you feel so inclined. Are yours better? You can get away with charging more. Advertise as much as possible (put your lower quality on the bazaar with a message and WP to your vendor) and see what sells. People will travel around looking for the best zap for the buck so to speak and if you want to make money you need to provide a good product for a fair price.

Another thing I do is put my name and the stats on all my weapons. i.e. Skor T21 Rifle 165-396d 7.6s, Skor Republic Blaster 67-203d 2.6s. That way anyone can tell if my weapons are sliced by comparing the examine stats to the name.



Skor Pious
Smuggler | Skorpidoo - Bothan Commando
Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
Skor S&W - South of Coronet, Corellia 436, -5388

(gggggggggggggxnnnnntnnnnnxggggggggggggg)

Di-Kiem
Wed Feb 11, 2004 7:09 pm
#11

I would suggest go 10k on all ranged weapons, except for T21 which you need to price a bit higher. More like 25-30k due to amount of resources it takes.


Elite Carbine you could do between 15-20k


Other wise, the rest could do approx 10k and still be okay. Unless you are buysing resources @ 100cpu a pop.





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allas1
Wed Feb 11, 2004 9:16 pm
#12

thanx to all for ur imput i think i will visit the wepS on my server to check and go from there but i still think that a formula using the stats on the weps is the best way i'm just gonna have to tweak it a little but i belive it the only fair way to fully eveluate what a wep is worth, i might b wrong but i wont know till i try oh well keep the suggestions coming as i check it everyday and when i find a better solution to the formula i'll post it and get some more feedback =]
Jayce_J
Thu Feb 12, 2004 8:33 am
#13

If there are a lot of the same weapons for sale, I tend to use about the sme price as other similar quality weapons.


But..if there are none(since I think I am one of the few WS left on Bria-Tatooine)...


I count up the resources used


I mulitply that value by the level you need to craft it... x5 for Novice, x10 for Level 1, x15 for Level 2, x20 for Level 3, x25 for Level 4 and x50 for Master.


I then add the prices of the sub-components(they use the same pricing rules)


then to account for quality, I add (Condition+Min+Max)/Speed to the price.



SSgt D'Maro Feldar - Bria - Master Artisan/Intermediate Weaponsmith


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