Weaponsmith Archive

Thread: Death decay on weapons

EdOWar
Wed Feb 11, 2004 4:09 pm
#1

/agree


If weapons had death decay, then no-one would fight and then we wouldn't sell anything. Death decay is bad enough, adding death decay to weapons would probably be the straw the broke the camels back, so to speak.


Slim Vargo, Corbantis


p4Samwise
Wed Feb 11, 2004 6:12 pm
#2

/nudge... come on, other people must have opinions. I'd just like a rough poll... if we can establish to the devs that weaponsmiths aren't benefitting from death decay and don't want to, it might help deflate the misconception that death decay is vital to provide business for crafting professions.



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
Kershakk
Wed Feb 11, 2004 8:23 pm
#3

Whose misconceptions are these? I know combat profession types all looked to blame crafters for death decay when really none of us wanted it either ... it's just human nature and scapegoating.


I think decay through use is enough.


I believe the devs didn't really put death decay in as a vital component for crafters but as a penalty for death. Personally there is a death penalty in another game which I think is great ... basically everytime you die you get 'death points' - these are removed 1 every 8 hours. The first point does nothing. The second penalises your stats by 5% for 5 minutes. The third penalises your stats by 10% for 10 minutes. The fourth penalises your stats by 15% for 15 minutes. And so forth and so on (these numbers are probably not 100% accurate but you get the drift).


So this discourages recklessness in a much more benign way. The numbers might need tweaking for this game system but I certainly think it's a much more elegant solution. No horrible decay while making excessive deaths a huge inconvenience.


p4Samwise
Thu Feb 12, 2004 1:35 am
#4

As you all know, weapons are not currently insurable and do not decay on death.


Personally, I think this is a good thing, because I think that the 1% decay on insured items is BS, and I'd rather my customers wear out my weapons by USING them rather than getting ganked while carrying them. Satisfied customers > shafted customers.


Do the rest of y'all feel this way, or would you rather have the potential extra business caused by weapons falling apart for no good reason? Just curious.



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
p4Samwise
Thu Feb 12, 2004 12:21 pm
#5

/nudge once more to get more voices on here.


I've been keeping a very close eye on the various decay threads, and the most cited reason for wanting the 1% death decay is that without it, crafters will suffer.


In one of the most recent dev posts on the topic, TH said that he was concerned that weaponsmiths wouldn't be getting as much business now that 1% decay is gone from factional deaths. I PMed him to let him know his error and added that I was HAPPY as a weaposmith that our wares don't fall apart when you die, but I thought I should check back here and see whether I was a good representative of our profession in that regard.



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
Kielker
Thu Feb 12, 2004 2:41 pm
#6

Decay on useonly and not death is 100% ok with me, both as a weaponsmith and as a weapon user.


TH should have known that weapons don't decay with death. Maybe it was just an oversight, but I find it representative of the devs overall knowledge about what goes into their own game. And I kind of resent him using us as an excuse to justify the crummy decay system that was put in.



~~~~~~~~~~~~~~~~~~
Kielker Serrot / Keldo Reenix
p4Samwise
Thu Feb 12, 2004 4:18 pm
#7






Kielker wrote:


TH should have known that weapons don't decay with death. Maybe it was just an oversight, but I find it representative of the devs overall knowledge about what goes into their own game. And I kind of resent him using us as an excuse to justify the crummy decay system that was put in.





100% agreed. Technically, TH isn't a dev, he's a "community representative" or something. Which if anything says to me that he should know MORE about the game since he in theory actually plays it and is supposed to be speaking for the players.


See my sig.



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
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