Weaponsmith Archive
Thread: How strong are thee bleeds on those guns compared to our bleed specials?
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AgeOldMyth
Wed Jun 16, 2004 5:14 am
#1
Im talking aboutthose 'enhanced' pistols Im seeing.
Are they a lot stronger than any Health Shot specials? Ive seen some with their effectivenes/strength in the 70% area. How does that compare to pistoleer bleed specials?
DawinGamond
Wed Jun 16, 2004 5:22 am
#2
You may want to post this in the pistoleer forums if you haven't already. From what I've seen, the bleeds are decent, not spectacular, not terrible, but all in all, not that bad. The one benefit of the bleeds built in to the mod repub and enh E11 is that they are not specials, yup that's right, you don't use up any HAM and you still make your target bleed. Now that's gotta be worth something in my book.
AgeOldMyth
Wed Jun 16, 2004 5:55 am
#3
Ok thank you. If thats the case then theyre worthless.The HAM cost of a bleed is insignificant. The only way its worthwhile is if the dmg per second is significantly greater than a the bleed special.
WerrtZer
Wed Jun 16, 2004 3:52 pm
#4
To compare, my krayt modified Rep Blaster has a 105 bleed dot. I use healthshot1 and healthshot2 on my target.
Bleeds per tick differ on the roll, but the bleed on HS1 usually hits around 200-400, while the bleed on HS2 from about 300-600. All in every tick those 2 plus the 105 make it a nasty bleed at least in PvE.
BoberFett
Wed Jun 16, 2004 4:09 pm
#5
For now perhaps. The combat rebalance will make bleed specials cost something.
AgeOldMyth wrote:
Ok thank you. If thats the case then theyre worthless.The HAM cost of a bleed is insignificant. The only way its worthwhile is if the dmg per second is significantly greater than a the bleed special.
LLJK_Griz
Wed Jun 16, 2004 5:29 pm
#6
Bleeds are weird now, the DOT effects seem to have been massively weakened (incap someone with flamethrower, he gets back up, takes 3 ticks of fire DOT before he incaps again) but the base damage was increased so much that some of the bleeds have better DPS than non-bleed specials before the DOT.
mokau
Wed Jun 16, 2004 8:41 pm
#7
don't forget about the whole area attack thing, cause 5-6 targets to bleed at once so that it doesn'ttake so long to kill mobs
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