Weaponsmith Archive
Thread: Best experiments
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spoff
Fri Aug 13, 2004 8:56 am
#1
I know this may take a while to answer, but what are the best experiments to perform on what components?
I.E: Damage on everything, range on the scope then damage on the power-handler etc.
If anyone has a link to weaponsmith experimentation techniques it would be greatly appreciated.
EdOWar
Fri Aug 13, 2004 2:05 pm
#2
If a sub-component allows you to experiment on damage, thenI usuallyfully experiment damage (unless the client wants a weapon crafted for accuracy or HAM). If I have any points left over after maxing damage, I usually put them into accuracy if I can.
For scope, I experiment HAM first and try to get it down to 1 or 0 HAM. Then any remaining points go into accuracy.
On the final weapon combine, I fully experiment damage first, then put any remaining points into Condition (unless the client specificly asks for low-HAM or higher accuracy).
Hope this helps.
Slim Vargo, Corbantis
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