Weaponsmith Archive

Thread: how do u experiment on weapons?

Greddy_Blitz
Tue Aug 31, 2004 5:49 pm
#1

i mean how do u click the block thingies- the whole bar on ur first attempt, or 4 at a time, 3, 2, etc... thanks.



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DToxWeaponsInc
Tue Aug 31, 2004 6:09 pm
#2

Custom Orders..2 at a time...In a Metropolis that is a research center with Bespin port. Also I do a roll on the eyes of mesra before doing a krayt job. If the eyes say no, I tell the custome I'll be right back.


Then I try it again. I don't think the 2 times method ever failed me.



Doing it the two times method, you get the opportunity for that amazing roll. Of course you get a few moderates/goods. However when you are working with a variety of resources (top notch mind you) whats the difference on a bad experiment? I hand it over to the slicer and see what he/she can do with it.



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Woodis
Tue Aug 31, 2004 6:25 pm
#3

Hehe, you roll the eyes of Mesra first, that's great. I may have to try the two boxes at a time on a few weapons, I've always stuck with 1 bar at a time. Yet I'm only a 10 point smith so on certain guns a bad experiement can affect the damage significantly, especially when crafting scythes this is a factor. Don't think I could bring myself to do two bars on em, hehe.
DToxWeaponsInc
Tue Aug 31, 2004 7:01 pm
#4

I had two amazings on a scythe i did last night.


*The Eyes told me I would*



Master D'Tox - "Master Weaponsmith"

"You don't want to be on the bleeding edge of my technology"
Tatooine Vendor locations:
Mos Quito -3370 -6325
D'Tox Auction Drop Off: -3285 -6030
ExXaR25
Wed Sep 01, 2004 8:08 am
#5

Well for me it seems the fewer times you experiment the less chance of a medium success so

I use 5 points then 4 and perhaps one more. And the 11th point on condition unless I get a medium success then on damage again.


Dont seem to get worse stats and this works for me.



ExXaR Lightfinder
Dabbler in funny stuff to do.
jason67
Wed Sep 01, 2004 11:30 am
#6

I use 6-2-2-whatever's left if any. I have noticed the manner in which you experiment effects the overall product for some stupid reason. This appears to be the best set that I've found for both components and weapons. I find that it is extremely hard for me to get 40/40 stocks if I do lets say 3 points at a time. I am always falling in the 38-39 range. However almost every time I use the 6-2-2-x method I get 40/40. I also noticed that same thing witha set of Nym enhanced VK's I did. I did a 6-2-2-1 on the first one(a couple moderates) and the damage came out to 165. The second VK I did 2-3 points at a time maxed out my damage bar but only hit 160 damage(all great success). So you tell me . It would appear that the 6-2-2-x method helps increase the potential max on whatever your working on. Other than a couple experiments I did with this I haven't really done any extreme testing but it seems to be very consistant.


The draw back here is that you take the risk of hitting 6 points with a moderate or failure or whatever. However you also have the potential to truely maximize your weapons stats using this technique.





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Maceey
Thu Sep 02, 2004 1:35 pm
#7

Lol what dice do you role?




Maceey USRForce
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d0qtrX
Fri Sep 03, 2004 12:40 am
#8


This is how I experiment:


Step 1. Turn of my mic (so the boys on TS don't hear me cursing like a sailor)

Step 2. Deep breath, deep breath, deep breath...

Step 3. WSmod clothes

Step 4. Run down to the 45.0 crafting station

Step 5. Stretch, crack neck, then knuckles.

Step 6. Sacrifice live chicken

Step 7. Hold breath... Roll the dice (2 bars)... exhale

Step 8. Hold breath.... Roll the dice (2 bars).... Moderate success...

Step 9. Stand and shout 'YOU DIRTY MOTHERF***ER!!!'

Step 10. Punch monitor

Step 11. Dump the tool

Step 12. See step 2.




Message Edited by d0qtrX on 09-02-2004 02:41 PM

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