Weaponsmith Archive

Thread: Building Carbines (Helping a Noob)

Spank-A-Thon
Thu Sep 02, 2004 3:56 am
#1


Hey,


I'm thinking of having an alt character to supply me with carbines. I find the ones on sale to be not satisfactory (obviously as they're mass made) so before I pay the extra cash each month, I wondered if I could ask some advice.


Bearing in mind I have no weaponsmith experience, what can I use to make a Laser Carbine?


For example, I read you can use different scopes, stocks, barrels, etc (I think I have some Imperial stocks or something). Is there anyway I can get a list of components for a Laser Carbine that will show what effect each component has on the overall stats?


For example, some one in the Carbineer forum claims:






It is better to go and get some Imperial Retreat Loot Stocks, and pair them with advanced scopes. Have them make you two or three Laser Carbs and then go and get them sliced. A normal Laser will be 80-330ish speed 3.9, with a Imp Retreat Stock you will get a 80-320ish speed 2.9. With a 30% damage slice and min/max PU your gun will be 135 -
553 speed 2.9 with low ham and +100 accuracy.





Is this quote correct? If I use Imp Retreat Stocks and Advanced scopes can I get a Laser Carbine with the above stats?


Finally, is it worth me creating an alt, or am I just better asking a Master Weaponsmith to make me some custom carbs? If the latter is better, then what do I ask for? Without knowing what each component does to the finished weapon I'm kinda stuck.


Many thanks in advance,

/bow


- Ymo



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KiithWarrior
Thu Sep 02, 2004 5:25 am
#2

It would probably be quicker to ask a Master weaponsmith, depending upon your time scale! Weaponsmith is probably one of the hardest profs to grind, so it may take your alt a while before they can make you Laser Carbines. Also remember that a Master Weaponsmith will have better experimentation and assembly points than you so this will aid in the building process!


I can't comment on the stats for the weapon as i'm trying to get weaponsmith myself. I'd be interested if this was true cos i'm also an apprentice carbineer, that like using the laser carbine!



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Scorpy_LF
Thu Sep 02, 2004 5:49 am
#3

I agree with you'd be better off finding a MWS to make the carbine for you.


Enhancers for a Laser Carbine...


4 Identical Krayt Tissue

Form Fitted Stock As your friend said, comes from the Imperial Theme Park, can sometimes be bought though. (As much as 100k)

-or a fabled Nightsister Weapon Stock exceptionally rare find from Nightsister Elders. Your best to try and loot one on your own.


The scopes that come from the Imperial Theme Park are useful as well.


On Corbantis I seen a Laser Carb made and sliced of such a manor that it came out with about 700max dmg with real good accuracy.


The reason I agree with having a WS make it for you, is they're likely to have the good Link Steel Aluminum and other metal required to make the carbine for you, maybe even having that extra 2 point kick for experimentation which isn't always required but a nice perk. What he'll charge you is totally up to the Weaponsmith. I've heard of them charging a substantial fee for making such weapons, or in my case I've only got like a 15k charge if at all for making said weapons.



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jason67
Thu Sep 02, 2004 6:30 am
#4

I agree your probably better off to have a MWS make you the weapons you want. You could grind up to MWS on your alt but the problem is that it takes an extreme amount of Rare/specific resoruces to make good weapons. So while you could make all of the weapons you wanted when you reached master chances are they wouldn't be anywhere near the quality of what a long standing master weaponsmith is. It would likely take you months(minimum) to get where one of your current MWS's is at unless you had about 50mill to blow on getting set up.


Most weaponsmiths who do custom orders will be able to tell you what would work well for the specific weapon your trying to make. For carbines it's important to keep in mind that you are not speedcapped at master so extra speed is just as important to you as extra damage.





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SexyJabbaTheHutt
Thu Sep 02, 2004 8:06 am
#5

Yup, go with an established smith, don't grind for just a couple of weapons. It's a pain in the !!! and not totally worth it since all your current credits will have to be spent acquiring the best/older spawns.


Carbineers need the Form-Fitted Stocks from the Retreat if they don't dabble in BH. A master carbineer gets 60 Carbine Speed and it requires something like 85 to speed cap with normal carbines, lower if you have some krayted/imp stocked ones.


I recently made one laser with some high end tissues and imp stocks, after slice and powerup, it came out at 775 max dam with speed of 2.4. Granted, against anyone with Ranged Mitigation, this weapons dies, but against melee stackers or jedis, hehe...it's a god send


The accuracy will never reach 100+ unless you use amazing scopes. I have some (exceptionnal) ones at home and the range mods are similar to an advanced scope, albeit, the ham cost is halved and the wound chance is tripled.

Spank-A-Thon
Thu Sep 02, 2004 8:56 am
#6

Many thanks for the replies and excellent advice! Who'da thought all you money-grabbing so-and-so's would be so helpful! Heh heh...


So is there something I should specifically ask a Master Weaponsmith for?


I don't plan on dabbling in BH so a fast Laser Carb would be very nice! Let's say I could give a WS a list of specific parts - what should I ask for including values?


It's really embarassing - I know loads about the Carbineer prof, but nothing about how the weapons are built! I feel like such a noob! Heh...


/bow

- Ymo



--====Ymobacca====--

[ Master Bounty Hunter ] [ Master Combat Medic ]

--====Wraith Squadron Ground Unit Leader====--

"Whatcha gonna do brother when wook-a-mania runs wild on YOUUUUUUU!!!!!!"
d0qtrX
Thu Sep 02, 2004 1:45 pm
#7

If you want to start an alt WS just to supply yourself with weapons, I would advise against it. It will take you several months, at the very least to harvest good resources to evenmake what you would need, and to make it any good at all, it could take upwards of a year for really uber spawns to roll around. If just for the purpose of DIY weapons, it's not worth it.


WS is too deep, too demanding, and too much of a pain in the arse sometimes to pick it up just for the heck of it. It is fun and rewarding, but unless you're dedicating yourself to becoming obsessed over experimentation,resource stats, or squeezing just a couple more points of damage out of a blaster power handler, it will be more of a huge hassle than anything.


SexyJabbaTheHutt
Fri Sep 03, 2004 10:45 am
#8






Spank-A-Thon wrote:


So is there something I should specifically ask a Master Weaponsmith for?


I don't plan on dabbling in BH so a fast Laser Carb would be very nice! Let's say I could give a WS a list of specific parts - what should I ask for including values?






Ask him to hand craft the carbine, meaning take the barrel out of the crate, take the scope out of the crate. It's a lil bit of a pain, but shouldn't cost you anything more and makes the scope/barrel appear on the weapon. Although, you're the only seeing it, it's still fun if you ever want to display it.


I was a carbineer for a while, all my carbines were crafted with


Non-advanced Blaster Riffle Barrels


Advanced Scopes experimented on Accuracy.


Form-Fitted Stock (Emperor's Retreat loot).


Krayt tissues are fun to have and if you're planning on putting some Form-Fitted Stocks, take the time to find the tissues.Even base tissues will help you speed wise so


I'd go with -0.50's if I had a choice or lower. (like +50 max damage -0.50 Speed tissues). Yes, those will cost you a pretty penny, but it's worth it.


Nothing like hitting a melee stacker for 1200 while he's kd/dizzied on the floor


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