Weaponsmith Archive
Thread: CL 1 killin you? Well here is a little helper
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Standardlager
Tue Jun 21, 2005 10:02 am
#1
Are you as feeble as I am?
CDEF weapons aint cuttin it for ya?
Well I have a possible solution for you. If you happen to have one of those BLACK METAL GADERIFFI BATONS kickin around you are lucky. These lil bad boys have a DPS of 115. And a combat lvl of -1. This is one time that DPS actually means something because at CL 1 you have no specials.
EdOWar
Tue Jun 21, 2005 10:20 am
#3
I have an old pre-nerf krayt Republic Blaster. DPS 310-ish. It says CL 54 and Master Pistoleer required, but I'm still able to equip it. I also havea pre-nerf Nym's Slugthrower, though it's not as good as the Rep Blaster. Not that any of this would help me in a fight...one hit and I'd be incapped anyways, lol.
Slim Vargo, Corbantis
Ecnirp
Tue Jun 21, 2005 11:12 am
#4
EdOWar wrote:
I have an old pre-nerf krayt Republic Blaster. DPS 310-ish. It says CL 54 and Master Pistoleer required, but I'm still able to equip it. I also havea pre-nerf Nym's Slugthrower, though it's not as good as the Rep Blaster. Not that any of this would help me in a fight...one hit and I'd be incapped anyways, lol.
Slim Vargo, Corbantis
I have a pre-nerf Rep Blaster to, group with a CL 80, equip that little baby and give those scyks a taste of there own medicine!!
crayontm
Thu Jun 23, 2005 9:51 am
#5
you guys do know that if you group with a level 80, you only get experience from level 71 and up. you actually hurt yourself grouping with a higher level. since you only get 1 xp per kill with those level 1-4's, you have to kill something level 71+ to get any xp, and with 1k health, a level 71+ would kill you in matter of seconds. cu ftw.
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