Weaponsmith Archive
Thread: Any suggestions ?
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ChrisCobra
Sun May 01, 2005 4:39 am
#1
Any ideas on what template to pick mainly for PvE and BH survivability , dont think i intend on rejoining the FRS but would prefer to just handle BH's and NPC's for loot , any ideas what to take ?
Struggling to enjoy the game at the moment with my jedi 
Oblox
Sun May 01, 2005 4:40 am
#2
Ls 0404
Master Enhancer
Defender 4300
Healer 4200
Seems quite good so far need more testing though.
Master Enhancer
Defender 4300
Healer 4200
Seems quite good so far need more testing though.
Ziekk
Sun May 01, 2005 4:48 am
#3
Most fun I've ever had in SWG:
LS 0404
Enhancer 3004
Healer 4410
Defender 4400
Powers 0400 (this is the big one)
I've never had anywhere NEAR this much fun Pre-Cu, and even though I lost about 10 million XP compared to my old Double Mastery template, I love it.
It's also a template that dabblers can grab immediately.
The only thing that hurts is the 5725 force I have. But....if I'm in a fight that bad, I just /forcesuppresion, /forcerun, /forcecloak, /cackle.
TeeCeeBaccha
Sun May 01, 2005 4:51 am
#4
MLS is dead. Don't waste your time with it. The new MLS is MD imo. Mine is now MD 0404 LS 2002 ENH 3000 Heal and I'm pretty happy with that.
Diggydoolans
Sun May 01, 2005 4:56 am
#5
Hi CC i use this template with my bowcaster killed 3BHs at once but use my 349 DPS bowcaster
Master healer
en 2003
LS 0404
def 4400
Anduin1
Sun Jun 26, 2005 1:36 pm
#6
Hey everyoneI just got enough crafting exp to go into basically any elite crafting proffession, I wanted to know your guy's opinion on weaponsmith.
1.Is it a funproffession ?
2.Does it require some high end ressources ?
3. Would armorsmith be a good proffession to add or should I go strictly weaponsmith and maximize my merchant tree to get the best chance at selling stuff ?
Please feel free to tell me some pros and cons that WS might have.
AvramV
Sun Jun 26, 2005 8:28 pm
#7
Don't know about 1 and 3, but EVERY elite crafting prof needs the BEST resources you can get. Resources are everything. Just FYI.
dsurfman
Sun Jun 26, 2005 9:30 pm
#8
AvramV wrote:
Don't know about 1 and 3, but EVERY elite crafting prof needs the BEST resources you can get. Resources are everything. Just FYI.
concur
AvramV
Sun Jun 26, 2005 10:32 pm
#9
Oh he he he, just reread---I was wrong about number 1: I personally think it is a lot of fun
. I am still relatively new to it and between my guild obligations and duties as a master smuggler, I am having a great time with weaponsmith-a whole new type of gaming!
Chumplestilskin
Sun Jun 26, 2005 10:59 pm
#10
Anduin1 wrote:
Hey everyoneI just got enough crafting exp to go into basically any elite crafting proffession, I wanted to know your guy's opinion on weaponsmith.
1.Is it a funproffession ?
2.Does it require some high end ressources ?
3. Would armorsmith be a good proffession to add or should I go strictly weaponsmith and maximize my merchant tree to get the best chance at selling stuff ?
Please feel free to tell me some pros and cons that WS might have.
1) Well..I enjoy being a WS.
2) It does require high end resources. Without Merchant skills, you're going to be frustrated because storage is a HUGE issue and the only way efficiently around it is by using vendors for personal storage.
3) Armorsmiths make LOTS more per unit on resources that go into their armor vs what goes into a weapon (at least on my server).
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