Weaponsmith Archive

Thread: Experimenting Rifle Stock

timothydog
Mon Mar 01, 2004 4:53 pm
#1

I recently experimented with a normal rifle stock and got 2 amazings in a row and the rest great.
I put all the points into Efficiency and got the HAM cost numbers to 4,4,4. I thought that was pretty cool.
I made a schematic for it.

I'm wondering though.. should I have used them in Damage instead? It seems that damage exp points only go to Wound chance in the rifle stock and not actual min/max damage. I don't really care about wound chance.



Steve Timonson - Chilastra
timothydog
Mon Mar 01, 2004 5:01 pm
#2

I'm an idiot.. Please replace Rifle Stock with Advanced Weapon Scope.
Doh! sorry.



Steve Timonson - Chilastra
LLJK_Griz
Mon Mar 01, 2004 5:10 pm
#3

Damage on scopes is pointless, it only affects wound chance. Efficiency and range are the only two lines you need to worry about on scopes.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
timothydog
Mon Mar 01, 2004 5:13 pm
#4

Very good. Thanks.
I'm new to Master Weaponsmith and I'm figuring things out slowly but surely.

Now... who wants to give me some Doonium Iron? hehe
Locating recourses is a real b!tch.



Steve Timonson - Chilastra
payingcustomer
Mon Mar 01, 2004 5:18 pm
#5






timothydog wrote:
I'm figuring things out



Amazing = Great. Why they included Amazings into the code, I'll never figure out.


They don't amaze me, do they amaze you?


Except for the amazing I get on durability on the subcomponent I am working on that the loot engine obsoleted. Then I get a real sense of accomplishment in the fictional sense of crafting.


At least these Precision Scopes are ugly.


Oar
Niven_MK1
Mon Mar 01, 2004 5:25 pm
#6



payingcustomer wrote:


timothydog wrote:
I'm figuring things out

Amazing = Great. Why they included Amazings into the code, I'll never figure out.

They don't amaze me, do they amaze you?

Except for the amazing I get on durability on the subcomponent I am working on that the loot engine obsoleted. Then I get a real sense of accomplishment in the fictional sense of crafting.

At least these Precision Scopes are ugly.

Oar





But they had to put amazing in; Get a good success and one stat goes up by 2 points while the other stats drop by 5!!!





Niven Darksun
Master Weaponsmith
Fledgling Commando


You know you're old when you've outlived your PA...
Tiq
Mon Mar 01, 2004 7:06 pm
#7

Hmmm...maybe we need a craptacular result then?


t



Tiq's Foundry
Anchorhead, Tatooine, Corbantis (244, -4964) Coronet, Corellia, Corbantis (252, -5612)
Master Weaponsmith / Master Merchant / Master Artisian / Shot self in foot with blaster
"I mean, er, chartered accountancy to lion taming in one go. You don't think it might be better if you worked your way toward lion taming, say, via banking..."


payingcustomer
Tue Mar 02, 2004 4:50 am
#8






Tiq wrote:

we need a craptacular result




Yeah.


How do they justify a critical fail as the negative of an amazing, when the critical fail consumes the resource. In contrastan amazing doesn't produce anymore resources.We face a greater setback in resources with looted subcomponents than ever before. Because now we can't snag that amazing and scheme it for factory duplications. 1. schematic limits 2. loot is required


Poor design. Poor development. They need to go back to drawing board.


Oar


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