Weaponsmith Archive
Thread: How Many Tissues?
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Duedroth
Sun Jun 13, 2004 10:29 pm
#1
Hi guys,
I'm not a weaponsmith, but I recently came across some great tissues, and am wondering how many tissues go in the following weps. I'm a Pistoleer for life, will never change unless I unlock which I'm not even trying to do, and I'm also TK and smuggler for now. Could you please tell me how many tissues it takes to enhance:
Republic Blaster
DX2
Geonosian Sonic Blaster Pistol
DE-10
FWG5
Scout Blaster
VibroKnucklers
Also, I know with the VKs that you can put a nym thing in it or an NS vibro unit ... can the VKs take all 3 things ... NS unit, Nym thing, tissues ... or just one of them or what?
Basically I'm collecting looted components for great weapons so it doesn't cost me an arm and a leg to purchase quality equipment. Thanks in advance for all your help.
I'm not a weaponsmith, but I recently came across some great tissues, and am wondering how many tissues go in the following weps. I'm a Pistoleer for life, will never change unless I unlock which I'm not even trying to do, and I'm also TK and smuggler for now. Could you please tell me how many tissues it takes to enhance:
Republic Blaster
DX2
Geonosian Sonic Blaster Pistol
DE-10
FWG5
Scout Blaster
VibroKnucklers
Also, I know with the VKs that you can put a nym thing in it or an NS vibro unit ... can the VKs take all 3 things ... NS unit, Nym thing, tissues ... or just one of them or what?
Basically I'm collecting looted components for great weapons so it doesn't cost me an arm and a leg to purchase quality equipment. Thanks in advance for all your help.
Itchybacca
Mon Jun 14, 2004 6:39 am
#2
Republic Blaster 3
DX2 5
Geonosian Sonic Blaster Pistol 5
DE-10 3
FWG5 Uses GOrax Bones, SPider Fangs, Nym Feeders 1
Scout Blaster 1
VibroKnucklers Uses Nym Vibro Motors, Night Sister Vibro Units 1
DX2 5
Geonosian Sonic Blaster Pistol 5
DE-10 3
FWG5 Uses GOrax Bones, SPider Fangs, Nym Feeders 1
Scout Blaster 1
VibroKnucklers Uses Nym Vibro Motors, Night Sister Vibro Units 1
Duedroth
Mon Jun 14, 2004 10:38 am
#4
nojediiam wrote:Krayt tissue faq is a sticky
oh I'm sorry for putting a spam in your forums then. I checked a bit for the info before just posting it, as it's always better to look for yourself than just ask the entire community about something that's obvious or already stated. However, I guess I missed the sticky ... I'll refer to that.
Also, to the first poster, thank you very much for your response! it helps alot.
nojediiam
Wed Jun 16, 2004 3:27 am
#5
Duedroth wrote:
nojediiam wrote:
Krayt tissue faq is a sticky
oh I'm sorry for putting a spam in your forums then. I checked a bit for the info before just posting it, as it's always better to look for yourself than just ask the entire community about something that's obvious or already stated. However, I guess I missed the sticky ... I'll refer to that.
Also, to the first poster, thank you very much for your response! it helps alot.
I was just pointing it out to you, not anything rude was meant by my blunt statement.
Anian
Wed Jun 16, 2004 3:57 am
#6
Itchybacca wrote:
Republic Blaster 3
DX2 5
Geonosian Sonic Blaster Pistol 5
DE-10 3
These numbers aren't exactly correct. He is taking into account that you need to make a BPH/aBPH schematic for every weapon you make. The true numbers are
Republic Blaster - 2
DX2 - 4
Geonosian Sonic Blaster - 4
DE-10 - 2
If you already have a pile of identical Krayt BPH/aBPH's laying around (like from a lot of 10 identical tissues from which you made 9 identical Krayt aBPH's), then there's no need to take the schematic into account. If you do not have any identical Krayt BPH/aBPH's already, then his numbers are corect because you must take the schematic into account.
Thanks
Anian
Loriena
Wed Jun 16, 2004 9:47 am
#7
Anian, that missed a little bit of the point.
The situation that nearly always occurs is that someone comes with the tissues to you and wants to know what weapons you can craft with it. So counting the tissue for the schematic is a must.
The situation that nearly always occurs is that someone comes with the tissues to you and wants to know what weapons you can craft with it. So counting the tissue for the schematic is a must.
Anian
Wed Jun 16, 2004 8:12 pm
#8
But, not always.
Guy just yesterday posted a thread asking what he could make with 7 identical Krayt aBPH's. In his case, he could make a Scatter Pistol, a Republic Blaster, and a DX-2 with a total of only 8 tissues. With the amount of tissues posted by the previous poster, he would have needed 9 tissues rather than 8.
Anian
Loriena
Thu Jun 17, 2004 9:45 am
#9
Yes, but I thought we were talking in this thread about the problem the the thread author has and it is clearly stated that he has tissues and not ABPH.
Duedroth wrote:
Hi guys,
I'm not a weaponsmith, but I recently came across some great tissues, and am wondering how many tissues go in...
Anian
Thu Jun 17, 2004 9:53 am
#10
I still believe that we should look at it from both angles. Let's say he does have 10 identical tissues, and he wants to use it all on Republic Blasters. Based on the the assumption that we give him only tissues per weapon with schematic included, he'll think that he'll only be able to get 3 out of that. But, the truth is that 9 BPH/aBPH's would come from those 10 tissues. Meaning four RB's and an extra tissue for any single BPH/aBPH weapon of his choice.
I think both options should be posted at all times with explainations behind both...which is what I tried to do.
Anian
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