Weaponsmith Archive
Thread: Any fellow weaponsmiths interested in a lot trade for factories and stuff?
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NynNyxWeaponsmith
Mon Jun 14, 2004 2:53 pm
#1
I have 40 - 60 lots I can trade on any server but Starsider.
Looking for people who are going to be around for awhile, weaponsmiths armormsmiths etc. Currently I run one of the biggest corporations on Starsider (Corporate Sector Authority) Weapons etc. so im not going anywhere anytime soon.
Please PM me if your interested.
Nyn Nyx
[Master Weaponsmith]
Corporate Sector Authority
Message Edited by NynNyxWeaponsmith on 06-14-2004 02:53 PM
Sinbinner
Mon Jun 14, 2004 3:50 pm
#2
I'd def. be interested!
I'm looking for a static trade though, just someone to take my storeage houses and factories off my hands so I can free up my lots for harvesters which I can then move freely.
If you want something similar that'd be great.
Arturius Legend - MWS on Farstar (Europe)
Naataq
Thu Jun 17, 2004 3:37 am
#4
NynNyxWeaponsmith wrote:
sent you a PM
i'm also interested in this
anja
Thu Jun 17, 2004 11:58 am
#6
It's an appealing thought, but just be aware that cross-server lot trades are on the dev hit list. GreenMarine and Dave White made specific comments at FF regarding it. So while you enjoy a definite short-term benefit now, sometime down the road, you'll have headaches dealing with all these lots that now have restricted or revoked admins in some fashion, because your lot trader hasn't logged in on the your server in x amount of months, or has quit the game altogether.
I haven't been burned personally, but I'd be very cautious about placing houses or factories on traded lots. You never know what's going to happen with the other guy later on. They leave the game, family stuff comes up, etc. I could afford to have a harvester or two poof, but houses and factories full of loot, schems, components, rare resources? Whew.
I haven't been burned personally, but I'd be very cautious about placing houses or factories on traded lots. You never know what's going to happen with the other guy later on. They leave the game, family stuff comes up, etc. I could afford to have a harvester or two poof, but houses and factories full of loot, schems, components, rare resources? Whew.
anja
Thu Jun 17, 2004 1:00 pm
#7
Agreed 100%. They already shot down larger resource stacks and crate sizes as unbalancing, as did TH previously in the forums. At this point, I'd settle for letting identical components/loot stack! I really enjoy having Geo cubes and odd-sized crates of ABPHs and stocks clutter up every nook and cranny.
SeaRaptor
Thu Jun 17, 2004 1:16 pm
#8
Yes, I think stacking loot would be a huge step in the right direction. It would certainly ease the pain at least, if not totally alleviate the problem. =)
Ciirybeccaskyr
Thu Jun 17, 2004 4:50 pm
#9
I dont see it getting changed anytime soon. How can any crafter that doesnt have tons af accounts(more than 4) store all the stuff needed to be highly competitive over the long run for any crafting prof. I know i dont have alot of resources by many standards but light mining and collecting the best of the various spawns still have over 60 mil in top resources. Now that doesnt even count any loot, crafting tools, stations, weapons, crates of components,loots, my dragon drops collections ect that i also need to store and i am alreadyat 4 small houses to store this counting a bank slam full of resources as well.
ThothTheWise
Thu Jun 17, 2004 9:17 pm
#10
Factories (while not intended for this use as well as being costly to maintain over a house) provide 100 units of storage for one lot. Needless to say with two toons on seperate accounts i posses 12 for this purpose.
(yes I am aware its not "within the spirit of intented game play" but its using whats avaliablecreativly)
SeaRaptor
Fri Jun 18, 2004 12:15 am
#11
anja wrote:
It's an appealing thought, but just be aware that cross-server lot trades are on the dev hit list. GreenMarine and Dave White made specific comments at FF regarding it. So while you enjoy a definite short-term benefit now, sometime down the road, you'll have headaches dealing with all these lots that now have restricted or revoked admins in some fashion, because your lot trader hasn't logged in on the your server in x amount of months, or has quit the game altogether.
I haven't been burned personally, but I'd be very cautious about placing houses or factories on traded lots. You never know what's going to happen with the other guy later on. They leave the game, family stuff comes up, etc. I could afford to have a harvester or two poof, but houses and factories full of loot, schems, components, rare resources? Whew.
While I sympathize and agree (to a point) with fixing cross-server lot trades, the devs need to help us sort our storage problems before they go nerfing them to hell and gone. Storage is a repeated top issue of the weaponsmith community, what with all the nutty loot schematics, components, and resources we have to have around.
I'm all for them correcting cross-server trades if they think they can do it, but they need to present us with an alternative before doing so.
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