Weaponsmith Archive

Thread: Theme park special weapons

SpaceWolfes
Fri Jun 18, 2004 2:02 pm
#1

Is it considered an exploit by the devs to use factories to create 300-500 of the special theme park weapons? I do that a lot and operate a vendor that focus all the enhanced E11 carbines, modified republic blasters, FWG5 etc etc


Had a tell from a costumer a few days back that noticed that my weapons on the vendor had the same serial number. Said it was an exploit by the game and was going to report me.

SlickDevlin
Fri Jun 18, 2004 2:08 pm
#2

That's when you /denyservice that customer and tell all of your WS mates to do the same!



Juzza - Master Snuggler of Flurry

"I love you, you love me, we all hate jedi can't you see..."

Barney Lives!
ZeroRyouko
Fri Jun 18, 2004 2:33 pm
#3

Don't worry, the customer was just being ignorant.


There is no way to exploit the theme park weapons, because they don't require serialized loot components.


Now, if you had 300 scythe blades on your vendor, it would be a different story.
LLJK_Griz
Fri Jun 18, 2004 2:37 pm
#4

Logix asked the devs when these first came out and the answer was NO, it is not an exploit, go ahead and makethousands of the things from one schematic.


Abusing unserialized loot items to mass-produce the geonosian stuff IS an exploit.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Page 1 of 1
Previous Next