Weaponsmith Archive

Thread: GEO CUBES STILL USEFULL?

SpecterLeader
Tue Aug 30, 2005 11:36 pm
#1

Got tons of post cu geocubes in all colours stacked on my storage vendor. Worth selling or should I just destroy them?


Harken




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Summerflame
Wed Aug 31, 2005 1:25 am
#2


Id like to add that red cubes from pre CU converted without stats so they are pretty worthless aswell






----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Ecnirp
Wed Aug 31, 2005 3:25 am
#3

And Green cubes..... anyone actuallyfound a use for these?


I can't see what good they would be now condition depends soley on resource quality. Just like all the Vibro Blade, ABPH and APFM enhancements with "Unit Integrity" bonus's.


Summerflame
Wed Aug 31, 2005 3:33 am
#4

green cubes actually still adds to condition. (unless my memory is completly off) Tested this shortly after the CU to cerify they where indeed still usefull and Im pretty sure it did add to condition.


the weapons htey can be used in is however close to worthless soo...





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Ecnirp
Wed Aug 31, 2005 3:52 am
#5






Summerflame wrote:

green cubes actually still adds to condition. (unless my memory is completly off) Tested this shortly after the CU to cerify they where indeed still usefull and Im pretty sure it did add to condition.


the weapons htey can be used in is however close to worthless soo...







Hmm interesting. I may try some of the APFM enhancements that add to unit integrity as well then see if they do anything to condition.
Summerflame
Wed Aug 31, 2005 4:01 am
#6

of course it still doesnt work in components only directly into the weapons



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Ecnirp
Wed Aug 31, 2005 4:02 am
#7






Summerflame wrote:
of course it still doesnt work in components only directly into the weapons






Bleah


So Geo pistols and DXR-6 Rifles.... lol


Summerflame
Wed Aug 31, 2005 4:07 am
#8

yup, which was why I made the statement about the weapons being worthless


We really need to get the devs to take a look at those loot schematic weapons.. Imagine if they were all made CL 54 kept relatively low dam, but had other cool features, like elemental dam, skillmods, inbuild armourbreak perhaps or something like that


/dream





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Muzz
Wed Aug 31, 2005 12:24 pm
#9

Red = Useful
Yellow = Kinda useful
Green = Rarely useful
White = Trash



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Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
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