Weaponsmith Archive
Thread: Anyone tried making high-end Dxr-6b's?
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Jasef
Thu Sep 01, 2005 7:22 am
#1
From what I've seen the CU rendered all of my old Dxr's absolutely useless crap... But I still have a huge soft spot for them, and really am curious as to how good they can get if I put all top of the line stuff into them component and enhancer-wise...
So here's my questions, a). I can't find the stat cap on them, has anyone hit it? and b). what sort of success do you think I could get with strong krayt tissues and such?
So here's my questions, a). I can't find the stat cap on them, has anyone hit it? and b). what sort of success do you think I could get with strong krayt tissues and such?
flounder05
Thu Sep 01, 2005 8:12 am
#2
I have not, but if I had to guess, I think the damage would probably cap out at around 800
HoopR
Fri Sep 02, 2005 7:39 pm
#4
Granted, it was not crafted post-CU, but I own a Dxr-6 made pre-cu and converted that has a max of 810, so I'd say the cap is at least that much.
Summerflame
Fri Sep 02, 2005 8:02 pm
#5
HoopR wrote:
Granted, it was not crafted post-CU, but I own a Dxr-6 made pre-cu and converted that has a max of 810, so I'd say the cap is at least that much.
Not necessarily other weapons has convertedwith dam abovecrafting cap
Kesslan
Sat Sep 03, 2005 4:05 am
#6
well i've got a few spare schems for one kicking about. Maybe I'll see what I can pull off.
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