Weaponsmith Archive
Thread: 100 Rocket Launcher Run Proton Grenades cooking....
I thought it was confirmed stats of protons do not affect overall end product, its the resources alone
I try to avoid the one hit thing by doing everything gradually over the period of a week. Breaking it up really helps. As soon as I finish restocking the vendor and warehouse I start on the new run becuase I know in 2 weeks time I'm going to need them again.
Sometimes a big guild will ask for a big order of something like 50 units. In this case I will do the one hit fast-as-possible run. It takes 5 or 6 factories to have them completed withing about 48 hours.
My current stats are 3890 max, 7.2 spd with 32 chrgs.
you should be able to fit everything in the hopper for 550 protons in one run that is how many I have churning atm! (48hr run no less). 22 crates of one subcomponent = 550! 4 subcomponents = 88 crates that leaves 12 slots free for ressources which is more than enough. Now if you use your factory as storage then i understand but I just wanted to clear up that one can indeed make 500 (or 550) proton grenades in one run!
Yes the grenade quality doesn't do squat for the final RL stats.
However the other components do (ie PH, feedersand scopes etc) I max these for speed and accuracy where applicable and use standard componenets from memory as the dmg is in the end a minor contribution to the overall result (one of these was an adv component jsut can't remember which one atm might have been the feeders tho).
Master Artisan/Master Weaponsmith
Master Sgt. Imperial Army
Vendor located at -5980 641 on Talus