Weaponsmith Archive
Thread: The Rules about making a Scythe & Maximising the Schematic to get as many as 4
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Wargfang
Mon Jun 28, 2004 8:42 pm
#1
I seem to have to explain this daily. Which is fine as its a popular product and its my job to produce. However Ive decided to write it all down for the general good. Also, I can then just cut and paste it into my mail
.
The scythe schematic has two uses. Each use can produce a maximum of 2 scythes (based on known loot drops).
In summary, for each use of the scythe schematicto produce :
- 1 scythe requires : Scythe Schematic + metals +either :
- 2 identical geo sword cores or
- 1 geo sword schematic + 3 identical cubes / 3 identical solidifying agents) + metal
- 2scythes require : Scythe Schematic + metals +either :
- 6identical geo sword cores or
- 1 geo sword schematic +7 identical cubes /7 identical solidifying agents) + metals
I will explain now explain why !
How do I make 1-2 scythes per use of the scythe schematic:
The ingredients : A master weaponsmith. A single use of Scythe Schematic, 60-180 carbonite steel, 30-90 phrik aluminium and 2-6 identical sword cores.
WhenI say identical it means the serial number (viewable when you examine / preview the item in inventory) is the same on all cores.
The SR component of the metals used makes a better scythe, the closer this value is to1000 the more damage/quicker your scythe will be.
The cores have damage and speed properties too. Thus the better the cores the better the scythe.
With just 2 identical sword cores, the metals and one use of the schematic your friendly weaponsmith can make one scythe.
Now if you have looted/bought/stolen or begged 6 identical sword cores (never seen more than 7 identicalso 6 is the current practical maximum for scythe making purposes)your weaponsmith can do the following :
Use 2 identical sword cores and the metals to make a factory schematic. This only uses one use of the looted schematic. Its a bit tricky but basically theweaponsmith is making a factory schematic from a looted schematic.Then by placing the remaining four cores and metals in a factory your weaponsmith can generate two scythes (hurrah !). This only works as the metals and cores are identical. Factories need identical components.
How do I make a better, more hurty, quicker scythe :
Withexceptional looted genosian sword cores (their names are in yellow) you will make a nice scythe. However most weaponsmiths with the right materials will be able to craft a better genosian sword cores themselves. I personally have made sword cores with min/max in the 60/70's from good components. So we come to the second part of the scythe saga.
How do I make identical genosian sword cores ?
The ingredients : A master weaponsmith. A single use of Genosian Sword CoreSchematic, 150-350 Neutronium Steel, 3-7 identical Power Cubes (yellow for damage enhancements), 7 identical Solidyfying Pastes/Agents (also known as toothpastes due to their graphic)
In order to make one scythe as above we need to make 2 identical genosian sword cores. Your weaponsmith is going to need 3 identical power cubes (colour doesnt matter other than for effect, basically yellow = damage) and 3 identical solidyfying agents. Typical stats on these are damage modifiers of +10 on each. Ive seen cubes as highas 24 and pastes as high as 15. Im sure there are better.
The reason 3/3 cube/paste is needed is that your weaponsmith will need to make a factory schematic with 1/1 cube/paste and then 2/2 to actually use in the factory. In most cases crafted cores are better than looted.
In order to make two scythes from cubes/pastes you will need 7 identical cubes and 7 identical pastes (I have never seen drops of more than 7). Why ? Well 1/1 will be used to make the 6 identical genosian sword cores and the need for six...has already been explained.
The Weaponsmith Forum "Comprehensive Weaponsmith Loot Enhancements/Components/Schematics" stockied thread explains where in the Geo caves to loot these items as well as the effects of different cubes.
In all cases, remember pay your weaponsmith well, pray to Ungar the God of "no critical fails" and please use your scythe responsibly...I have heard lots of stories where they have hurt folks !
CRAFTING EXPERIMENT OUTCOMES :
Cores 70% Neutronium10 Cube + 10 Agent = 45/56 -.45
Scythe Stats : 96% Steel, 89% Phrik + above cores = 189/336 2.7 damage (91% dmg exp. no mods or amazings)
Scythe Stats : 96% Steel, 89% Phrik + above cores = 189/336 2.7 damage (91% dmg exp. no mods or amazings)
Cores 70% Neutronium 14/15 Cube + 10 Agent = 49/61 -.45 (66% dmg exp. 2 mods)
Scythe Stats : 96% Steel, 89% Phrik + above cores = 198/340 2.6 damage (93% dmg exp. no mods or amazings)
Scythe Stats : 96% Steel, 89% Phrik + above cores = 198/340 2.6 damage (93% dmg exp. no mods or amazings)
Cores : Looted 37/91's (nice cores !)
Scythe Stats : 96% Steel, 89% Phrik + above cores =183/370 2.5 damage (97% dmg exp) oh and later got a 31% damage slice to take this baby into the 480's max d)
Scythe Stats : 96% Steel, 89% Phrik + above cores =183/370 2.5 damage (97% dmg exp) oh and later got a 31% damage slice to take this baby into the 480's max d)
Be Well, Bob'the Builder
Message Edited by Wargfang on 07-12-2004 06:00 PM
OmniReaperr
Mon Jun 28, 2004 9:37 pm
#2
Thanks bob...I have to make a scythe for a friend today on flurry...may have to send you a tell...I need some phrik =)
Vorp
Mon Jun 28, 2004 11:27 pm
#4
Hehe been there seen that.
You might wanna change name to ........get as many as 8
coz once in blue moon you can loot set of 11 Geo cubes ( seen it only 1 time) but hey that are not our problem, and let the customer kill countless numbers of Geonosians
.
BTW: you did dropped same post in Swordsman forums i hope?
Jawacg
Tue Jun 29, 2004 10:39 am
#5
what would the stats be on a "run of the mil"l scythe vs. a "top notch" scythe?
Romsuiag
Tue Jun 29, 2004 10:42 am
#6
I don't understand why you need 7 identical cubes to make two scythes. Wouldn't that make 3? 1 cube for the factory schem, 2 for scythe#1, 2 for scythe#2, and 2 for scythe#3. Totalling to seven cubes for 3 scythes.
Romsuiag
Tue Jun 29, 2004 2:02 pm
#7
Oh ok, I get it now. You need 7 identical cubes to make 2 identical scythes.
You could just skip the scythe factory schematic and hand craft two individuals couldn't you? That would only require 5 ident cubes then. One for the core schem and then four cubes for the four ident cores.
Right?
You could just skip the scythe factory schematic and hand craft two individuals couldn't you? That would only require 5 ident cubes then. One for the core schem and then four cubes for the four ident cores.
Right?
WerrtZer
Tue Jun 29, 2004 2:19 pm
#8
Romsuiag wrote:
Oh ok, I get it now. You need 7 identical cubes to make 2 identical scythes.
You could just skip the scythe factory schematic and hand craft two individuals couldn't you? That would only require 5 ident cubes then. One for the core schem and then four cubes for the four ident cores.
Right?
Sure but the whole damn point of this thread is so that people can get FOUR weapons from TWO uses of that limited drop schematic. To do it your way you need only 3 cube/gel combos: 1 for the core schematic itself and 2 for each core that goes into making one scythe. It's simple mathematics...
Wargfang
Tue Jun 29, 2004 3:50 pm
#9
The bit that confuses everything is the 7/7 cubes/agents.
To make 6 cores we of course need to make a factory run which means we need to make a schematic consuming 1/1 cube and agent.
Thus we now have 6 cores. However I can either craft manually and consume both uses of the scythe schematic, produced to scythes and have two cores left over or I can consume 2 of the cores to make a factory scythe schematic....use this to make 2 scythes and have 1 use of my schematic left.
So it comes down to what do you have an abundance of....if you have lots of schematics and lots of high end agents/cubes (but no runs of 7) then yes you can use up scythe schematics all over the place.
If you have a 7/7 set of cubes and agents you may as well make 2 identical scythes and have a use on the schematic left. You can pay the WS this way (effectively getting free scythes...accepting the cost of looting) or as I did just this morning my customer had me make a 7/7 scythe 2-set and then a one off manual craft with two identical cores they had.
As far as the scythe stats....I will endeavour over the next month to record the stats on my Scythe Builds and add them to the master post for your perusal.I will also add the cube/agent combines.
Be Well, Bob'the Builder
Romsuiag
Tue Jun 29, 2004 5:41 pm
#10
Ok cool. I got it now, thanks for the help guys.
Awesome, sounds great!
Wargfang wrote:As far as the scythe stats....I will endeavour over the next month to record the stats on my Scythe Builds and add them to the master post for your perusal. I will also add the cube/agent combines.Be Well, Bob'the Builder
Awesome, sounds great!
EdOWar
Wed Jun 30, 2004 12:22 am
#11
Romsuiag wrote:
I don't understand why you need 7 identical cubes to make two scythes. Wouldn't that make 3? 1 cube for the factory schem, 2 for scythe#1, 2 for scythe#2, and 2 for scythe#3. Totalling to seven cubes for 3 scythes.
You need one cube+agent to make the schematic for the geo sword cores. Each Scythe requires two geo sword cores, so you need two of the cores to make a schematic for the Scythe. So you end up using three cubes+agents to make two Scythes from one use of the schematic. Each Scythe schematic only has two uses, so in order to make more than on Scythe with each use, you need to make a Scythe schematic to run in a factory.
Slim Vargo, Corbantis
Wargfang
Wed Jun 30, 2004 4:01 am
#12
Ive added a crafting example/experiment to the master post to give an indication of the type of scythe produced from a certain type of core
Be Well, Bob'the Builder
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