Weaponsmith Archive

Thread: Helpful Patch Tip for Weaponsmiths with Vendors

ZhiYoMin
Mon Nov 17, 2003 3:34 pm
#1

Some of have probably already figured this out already on your own or by reading the Merchant boards but since I did didn't catch it here, I thought I would post it.


The patch gave us nifty new category tabs (ie One-handed weapons, pistols, carbines, riflesetc). In order for your previously listed items on your vendor to be listed into their proper new category tabs, you need to retrieve the items into your inventory and thenrelist them. By relisting them from your inventory this also sets the vendor clock to 30 days. (Any auction unsuccessful items that you just relisted from the stockroom will be listed for only 7 days again. You have to pull it from the vendor and relist it fresh in order to get the 30 day listing.)


Inform your customers about the new tabs.


Happy Selling!


Siekierah




Siekierah Edo Master Weaponsmith EDO Enterprises
"Courteous and prompt customer service is our specialty"
EDO Depot Northwest of Coronet, Corellia -939, -3764
EDO Mercantile Pax Veritas, Naboo, next to the shuttleport
Master-crafted Weapons, Power-Ups, Deeds, & Furniture - Email Requests Welcomed!
-Strife-
Mon Nov 17, 2003 7:16 pm
#2

Message Edited by -Strife- on 06-20-2004 07:57 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

Mor-Dan
Mon Nov 17, 2003 8:08 pm
#3

now they just need to make it easier to find the resources you are looking for. i'm not looking for totally separate categories, just by resource type, then style, ie. Aluminum, Copper, etc. I am sick of looking through 1000 items to find what i am looking for.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
Deregen
Mon Nov 17, 2003 11:18 pm
#4

I've found that in order for global advertising to start working after a server restart, someone has to set foot in the building the vendors live in and get them to load once. After that, they start showing up on the map.





Trace Silverhawk ~ Smuggler & RSF Ace Pilot
(Elder Weaponsmith)

Darice Starshadow ~ Elder Shipwright
***Visit the Starshadow Foundation vendors, located at 750, 4950 on Talus, about 3k west of Nashal Starport***

SWG Community Contributor since 2001. Beta 1, Shuttle 1.
MrHurley
Mon Nov 17, 2003 11:48 pm
#5

Now if they will just fix the venders for those of us who can now place them. So they will intialize at least.



lol

Eifora
Tue Nov 18, 2003 9:59 am
#6

Don't forget also that vendors take maintenance now. 15 cr/hour.



Eifora Beffa, Retired Master Weaponsmith
Account Cancelled 3/12/04

Equinux
Tue Nov 18, 2003 11:01 am
#7

Quick question. I'm thinking about reallocating my merchant skills in CH. Are the machine vendors that are available with the artisan skill merchant tee still wayyy expensive or are they the same price as NPC vendors? Thanks in advance for the feedback!



Mac'Gyver Toole
Master Weaponsmith, Master Shipwright
Vendors located at PHX Mall 1538, -316
Lake Natron, Dantooine - Flurry
Jedi_Titus
Tue Nov 18, 2003 12:38 pm
#8






Equinux wrote:
Quick question. I'm thinking about reallocating my merchant skills in CH. Are the machine vendors that are available with the artisan skill merchant tee still wayyy expensive or are they the same price as NPC vendors? Thanks in advance for the feedback!




The maintenance on them scales up with the value of the merchandise on them. So unless you are selling very inexpensive items they are MUCH more expensive.



Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
-Strife-
Tue Nov 18, 2003 12:51 pm
#9


Message Edited by -Strife- on 06-20-2004 07:57 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

LLJK_Griz
Tue Nov 18, 2003 4:19 pm
#10






Deregen wrote:

I've found that in order for global advertising to start working after a server restart, someone has to set foot in the building the vendors live in and get them to load once. After that, they start showing up on the map.





and then if no one enters the building for a while, the vendors unload and disappear from the map.


also you won't get any merchant exp if the vendors aren't loaded, so if you need exp then get an afk macroing holocron-entertainer to stand around your shop all day and keep the vendors up.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Stevty2889
Thu Nov 20, 2003 3:15 am
#11

My bulky vendor now only charges the 15cr per hour rather than charging the obsene amouts it was before. My 35k mainanace I had init went from being able to keep it going for 9 days, to keep it going for 65 days..quite happy about that..but I'm not sure they will be destroyed if you don't pay maintanance anyway..I use to share my shop with a taylor who gave it up, and the vendor is still there 3 months later, with no maintanance money.
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