Weaponsmith Archive
Thread: How does weapon condition affect weapon performance?
Message Edited by Logix on 01-27-2004 03:37 PM
Logix wrote:
Weapon damage begins to degrade once your condition hits below 200, approximately. We don't know the exact number/percentage, but around 200 is when the damage will start to take a hit.
Sometimes, you can regain all that lostdamage when your weapon is repaired. Other times, it's permanent. If you want to keep your weapon like it is, it's best to get it repaired sooner than 200 condition.
Message Edited by Logix on 01-27-2004 03:37 PM
Thanks, Ace. Good info to know.
As a FYI, I did have the VK repaired, but it onlyfixed it's condition. The weapon stats remained in the state that they were in prior to the repair.
A'kira < MeS >
Mos Syn, Tatooine, Flurry
A'kira Radioactives - a MeS Operation
"Let us do your energy grunt work...when we go back on-line!*"
*** NOTICE: We have suspended fulltime operations until further notice***
*Currently stocking at a rate of only 150k units per day - updated January 26, 2004
A'kira < MeS >
Mos Syn, Tatooine, Flurry
A'kira Radioactives - a MeS Operation
"Let us do your energy grunt work...when we go back on-line!*"
*** NOTICE: We have suspended fulltime operations until further notice***
*Currently stocking at a rate of only 150k units per day - updated January 26, 2004