Weaponsmith Archive
Thread: Reopen discussion on kinetic damage and ranged attacks
Well lets discuss invested skill points. The whole system is out of sink speaking as a master BH I am a little sick of the fact that i sunk 218 skill points into a profession. That has no evasion a carbine tree that blows a heavy weapon. That has contrary range mods.
I think the true crime is the creature balances. Night sister for example. Only vuln to kinetic. Why am I not seeing things a hundred percent resistent to kinetic. I would like to see a creature resist to restraint and kinetic. So I can see a tka go down. I am also sick of the tka getting a workable knockdown. Now that is bs, because as a mbh someone who spent a ton of points to master a profession. My knockdown is utterly broken. Infact trying to make it work can kill me. Fine knockdowns to hard to overcome, but take it away from the other professions aswell. I am sick of letting lose twenty shots to see them all fail.
The striker just blows so much it aint even funny. I mean comeon the tusken is slow as snails anyway. It is not takeing away from tka for it to be kinetic.