Weaponsmith Archive
Thread: Interesting Sale Data
Howdy;
Was waiting for Wanderhome to load and came across some interesting data while pushing the numbers around. I ignored pricing and just tallied totals of various types of weapons and equipment sold. It was a little different than I would have thought. At this stage of the game - for me at least - these values are more of a curiosity than useful - but someone getting into the Weapon Smith mode may find them useful. Now I must admit - price wise the lower percent weapons sold probably come way ahead. I would rather sell a T21 any day over a scout, heh heh.
VEHICLES: Not enough real data on these since they have not been here long, but the X34 and Speeders were evenly matched at a 5 to 1 ratio to Swoops.
WEAPONS: The DLT20's, Knuckles and D18's were about evenly matched and accounted for almost 60% of total sales.
Dh17, Gad Batons, and Scatters were even and did about 20%.
Scouts, DL44's and FWG's also about evenly matched and consumed 10% of total sales to date.
What is surprising here is the quantity of these items - at least to me. I was aware of the knuckles but really had no idea so many lower end weapons were being purchased. As mentioned - a curiosity now - but possibly useful to those starting out.
Bye For Now, BrokenDrum
Lower-end weapons are at a premium right now just because so many people are taking up new professions as soon as they master their current professions - all the while trying to grind to Jedi-dom...
I wonder how many of these people enjoy the grind.
I wonder how many of these people will enjoy the jedi grind...
If you enjoy neither, it's no longer a game for you then, is it?
The low end of the market is definitely hot right now.
Howdy;
Agree with the above - Knuckles use 65 units and sell for $2-8K, while a Scout uses 162 units for about the same price ranges. So I usually crimp the price a little on the Melee.
The above figures Hit Points Per Second Squared which is how I have been pricing them. (Always give em the 1K durability first to save a repair or two - good for business).
And additionally, probably correct on the switching of skills. The knuckles are self explained since the fad of the day does seem to be TK, heh.