Weaponsmith Archive

Thread: Comparing armor specifics with weapon ... any thoughts

mikejson
Tue Oct 28, 2003 11:50 am
#1

I was just reading something where someone said he carries 3 pistols, I can't remember which ones now DX2 FWG5 for sure.



Anyway, armor is set up to have good resists to certain things, and not as good for others(example, putting kenetic layer in or whatever) along with creatures for that matter hehe.


Why isn't there a few different ways to make guns that have these changes? Put a "damage modifier" or whatever in the schematic so a T21 does acid damage, or heat, instead of only energy damage. Or make 2 types of T21's or T22 or something, that does a different type of damage.


I'm a rifleman, I can only do energy damage, I find that a little off, from the norm, but this isn't a "norm" type of game hehe.





Jintar Arres DralliTricilla
Combat Medic Rifleman Jedi Padawan Doctor ArmorsmithDancer Musician Merchant
Silent Partner S & J Inc.
LLJK_Griz
Tue Oct 28, 2003 3:50 pm
#2






mikejson wrote:

I'm a rifleman, I can only do energy damage, I find that a little off, from the norm, but this isn't a "norm" type of game hehe.







SG82 is cold damage, but has no armor piercing and damage output kinda sucks. Jawa ion rifle is light armor piercing stun damage, its damage output is a good bit worse than laser/T21 but it's the best of all the stun weapons (mine are 121-222 5.6)


Damage type loot enhancements, components, or powerups would be a welcome addition to the crafting system if they wereimplemented in a way that'snot totally unbalancing.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
mikejson
Wed Oct 29, 2003 10:38 am
#3

Sorry, I didn't specify higher damage weapons. I really don't see the point of using those less damage weapons unless your going against something with extreme resist differences. like 100% to energy, and 50% to cold... well use the cold damage weapon of course because you'll be doing the same damage if the cold one is half the damage of the energy one... or whatever(I don't know for sure if that's how it works).


That is an excellent idea of having lootable drops of some UNcraftable item that is optional in the weapons schematic to change it's damage type.... Make these things really rare to get.


That would make seeking your optimal gun(s) more interesting for the seeker as well. It would also make more guns on the server unique, which I thought was going to happen with the 100 max limit to a schematic but they changed that so...



I think that would be something that would make those "Uber-loot" crazied folks happy too. Something like krayt dragon tissue but to change the damage type. I'm not saying krayts drop it only, cause we all see what that made the Krayt Graveyard like...





Jintar Arres DralliTricilla
Combat Medic Rifleman Jedi Padawan Doctor ArmorsmithDancer Musician Merchant
Silent Partner S & J Inc.
Page 1 of 1
Previous Next