Weaponsmith Archive
Thread: What pistols are Armor Peircing?
Greets ...
Well first of ... if your going to be a weponsmith you better stop hand sampling now :-) You need to get your mining economy setup and going *now* so you are rolling when your a master smith and your stuff is in demand.
Day 1 ... Acquire 30k startup credits. (Missions, whatever)
Day 2 ... Acquire 1 solar generator (15k), fill with 3 days maint (1440 per day or 4.3k), find a good spot (45%+) and plant it.
Day 3 ... Acquire / Make 3 personal mineral extractors. Pick up 5k power from solar. Plant the 3 extractors on any mineral/ore that will sell for 3-1 on the bazaar.Fill with power.Fill with 3 days maint (720 per day or 6.5k).
Day 4 ... Pick up 5k solar, fill extractors with power, pick up 6k resources from extractors, sell on the bazaar at 3-1 for a total of 18k
Recap:
Intial outlay: 30kish
Daily Maint: 3.6k +1k redeeding savings account
Output: 6k resources
Income: 18k credits per day
Daily Profit: 13k
After a couple of days of this ... add a chemical extractor and a gas extractor and 2 more personal extractors.
That's 5 mineral extractors pulling 10k resources per day with gas/chem to make power handlers.
You sell what resources you need to keep things going and craft / grind with the rest.
The whole shebang only costs you 8k per day to run ... but can pull you 30k in profits ... so you have a nice cushion in there.
Upgrade to fully experminated Heavies as soon as you can (including fusion power to replace the solar).
If your going to be a master weaponsmith, you are going to want to pull 100k of something out of the ground when it spawns. Which requires a couple of heavies working for the 5 days on 1 mineral.
So ... although it's important to get to "master" ... if you don't have the mining structure in place when you get there, your going to waste another month or so getting it there ... and be very frustrated while you do it.