Weaponsmith Archive

Thread: Grenade Experimentation +8 sash any good?

Dadsguy
Wed Oct 29, 2003 3:28 pm
#1

I looted one with +8 to pole arm as well was wondering if this was any good? Had Value or use? Not sure about grenades heheh
Im on Eclipse. Any insight would be appreciated.
Dadsguy
Wed Oct 29, 2003 5:58 pm
#2

No idea? I was like Woo Hooo LOOT! )
Cybst0rm
Wed Oct 29, 2003 9:47 pm
#3

I have no idea, but a sash with total +20 Weapon experimentation recently sold for 4 million on Flurry. I think the +20 adds 1 more experimentation point.



.:Karthes Braxis:.
_/-Viper Squadron-\_
+BXI+ Corp
Megacity, Corellia

Darth_Llama
Thu Oct 30, 2003 2:56 am
#4

I'm pretty sure it's been useless since they removed grenade craftin from the commando line. Sadly, I have a +23 grenade/+25 polearm tape also. I wish I could trade this bugged loot in for a +20 weapon experimentation tape....



yay!
Dadsguy
Thu Oct 30, 2003 4:48 am
#5

Bummer -- Thanks for the info Guess it goes in the bank as one of 'those' things along with Act 1 disks and a useless Rebel Blaster.

Cheers
Vorp
Thu Oct 30, 2003 1:15 pm
#6

2nd. +20 sash would add 2 points


1st. Sadly i dont belive that grenade experiment tapes have any use. Because that skill was removed and all grenades/mines was tied to Weapon experimentation




Nerf 'Em All
And Let DEVs Sort' Em Out
(Usefull melee weaponry all from Scythes to Vibro Knucklers) Vorp Inc
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