Weaponsmith Archive

Thread: What looted components can the modified republic blaster take?

BardoZuul
Sun Feb 15, 2004 11:48 am
#1

I'm a non-weaponsmith with a question about what looted components you can use in a pistol. I am working on getting the schematic for the modified republic blaster and was wondering which of these components i have that i could be able to use in getting it made. I have

3 high velocity feed mechanisms (max dmg 24)

3 high caliber projectile pistol barrels (min 25, max 25 speed -.7 wound 15, range 20),

2 high powered energy capacitator (max 20)

1 blaster power handler (min 5, max 5, speed -.2)


If i had a master weaponsmith make me one of these guns would i be able to use any/all of these components (and how many of each would it take)?


Thanks for any info.


Bardo Zuul
Di-Kiem
Sun Feb 15, 2004 12:27 pm
#2

Krayt Tissue

High Velocity Feed Mech


both could be used on the RB. If you get those, with a high krayt tissue you got one hella nice pistol

Message Edited by Di-Kiem on 02-15-2004 11:28 AM



::::::::::: - - - - = = = = * { DK } * = = = = - - - - :::::::::::
Tyronet City Information Krayt Tissue FAQ
*~*~*~*~*~*~*~*~*~ RETIRED *~*~*~*~*~*~*~*~*~
Trean
Sun Feb 15, 2004 12:42 pm
#3



Di-Kiem wrote:
Krayt Tissue
High Velocity Feed Mech
both could be used on the RB. If you get those, with a high krayt tissue you got one hella nice pistol

Message Edited by Di-Kiem on 02-15-2004 11:28 AM





Only Krayt tissues can be add, also dropped/looted blaster pistol barrels and weapon scopes.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

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