Weaponsmith Archive
Thread: DX2's revised
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Khayden
Mon Feb 16, 2004 9:42 pm
#1
Apparently DX2's have been modified in the last patch and the ideal range has been increased. It is now among the most accurate pistols in the game at ideal range.
For some reason they only made mention of this under "Pistoleer" in the patch notes so a lot of weaponsmiths didn't even know of the change.
Professions: Pistoleer
Increased maximum mid range accuracy on the DX2 Pistol (Player Correspondent Issue)
Anyway just wanted to give everyone a heads up.
EEMAN
Mon Feb 16, 2004 10:52 pm
#2
did they increase the range from 8m? thats still pathetically close for an ideal range considering letting a TKA within 8m is instant death.
EEMAN
Mon Feb 16, 2004 11:14 pm
#4
just made one.. looks like they increased ideal range to 16m .. not the best but hey its something.. unscoped it was +28@16m. a 0ham scope brought it to +40 and +56 w/ a 6ham adv scope. I did notice that with this fix came a DX2 bug.. all the experimental stats on the DX2 are 50% cond and 50% OQ.
after combine i yeilded 20% to everything except experimental efficiency which was 15% .. 50/50 is the same math so that too should have come out 20% on combine.
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