Weaponsmith Archive

Thread: Reverse Stats Ackley bones.

SmithingWeapons
Sat Aug 28, 2004 3:55 am
#1

One of my guildmates got some nice ackley bones, but their Min is much higher then their max. did they put a fix in to correct this as you make the weapon or are they an illegal item?


Jenner



Jenner Arwan
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Summerflame
Sat Aug 28, 2004 4:12 am
#2

If you craft a weapon with these the weapon will be illegal. What you should do is make a ticket to the CSR stating the waypoint to where the bones are placed, they will then reverse the stats a soon as possible



----------[N*W]Weaponry (+2 and FS)----------
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AspiringBountyHunter
Sat Aug 28, 2004 10:52 pm
#3

You can also throw them i a powerhammer and the weapon will just have a tighter damage range.


The Devs are mainly worried about bones like those being used in stun batons and having min damage higher than max.



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HoopJumper
Sat Aug 28, 2004 11:55 pm
#4

I'm just curious.


How would minimum damage being higher than maximum damage affect the weapon?


Would itdo that minimum with every hit?



~(Madrigal)~
AspiringBountyHunter
Sun Aug 29, 2004 8:20 am
#5






HoopJumper wrote:

I'm just curious.


How would minimum damage being higher than maximum damage affect the weapon?


Would itdo that minimum with every hit?






It basically negates damage mitigation.



- I support keeping & balancing the current combat system You can too
Hicobaja Dalaran Dwarf Hunter
MLS Healer 3204 Enhancer 2202/Neutral Pilot 3434 Soon to be retired
Hicobyw(canceled)
Faithe(e) Dalaran Human Warrior
Master Swordchickie/Master Brawler Soon to be retired along with Hicobaja
Summerflame
Sun Aug 29, 2004 9:43 am
#6






AspiringBountyHunter wrote:





HoopJumper wrote:

I'm just curious.


How would minimum damage being higher than maximum damage affect the weapon?


Would itdo that minimum with every hit?






It basically negates damage mitigation.




And thus is looked upon as an exploit


Just let the CSR reverse them





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



HoopJumper
Sun Aug 29, 2004 11:33 am
#7






AspiringBountyHunter wrote:





HoopJumper wrote:

I'm just curious.


How would minimum damage being higher than maximum damage affect the weapon?


Would itdo that minimum with every hit?






It basically negates damage mitigation.




Eew, I see.


Thanks for the heads up.


Are acklay bones the only thing that do this? Can this happen with other components?





~(Madrigal)~
smork
Sun Aug 29, 2004 12:28 pm
#8

Yeah just file a ticket and a csr can flip them for you. I had to do this back when stun batons were all the rage, csr came in and took care of it pretty quick.
Mor-Dan
Sun Aug 29, 2004 3:05 pm
#9



HoopJumper wrote:


AspiringBountyHunter wrote:


HoopJumper wrote:
I'm just curious.
How would minimum damage being higher than maximum damage affect the weapon?
Would itdo that minimum with every hit?



It basically negates damage mitigation.

Eew, I see.

Thanks for the heads up.

Are acklay bones the only thing that do this? Can this happen with other components?







yellow cubes can be upside down as well, but these are not considered expolits. as one person stated, the issue is the difference between min/max. a 302min 280max stun baton will always hit for 302 * the multiplier, where as 280-302 would have some fluctuation. Mitigation works 20% - 40% - 60%. if you have mit three it lowers the total dmg range of the weapon by 60%. a 200-300 min max weapon would be a kin to a 200-240 min max weapon.


it would take a bone of 400/100 to make a seriously screwed up power hammer.



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SpunkyKuma
Sun Aug 29, 2004 4:04 pm
#10

LOL a 400-100 bone in a PH, scary thought. As far as I know sword/reinforcement cores are fine with reversed stats, I have used 45-39 and 55-46 cores in Cleavers, Powerhammers, Gaffi sticks and stun batons and all the stats came out fine (like a Cleaver 3.4 118-253 or stun baton 2.5 98-158).

I stared dead down at a pile of ackley bones sitting on the floor in a PA hall today and the stats were 178-90, interesting of how that would go into a stun baton.



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Summerflame
Sun Aug 29, 2004 4:08 pm
#11






SpunkyKuma wrote:
LOL a 400-100 bone in a PH, scary thought. As far as I know sword/reinforcement cores are fine with reversed stats, I have used 45-39 and 55-46 cores in Cleavers, Powerhammers, Gaffi sticks and stun batons and all the stats came out fine (like a Cleaver 3.4 118-253 or stun baton 2.5 98-158).

I stared dead down at a pile of ackley bones sitting on the floor in a PA hall today and the stats were 178-90, interesting of how that would go into a stun baton.






Dunno if cores and cubes with reversed stats are illegal or not, but when I had an acklay bone reversed it was in a bag with cores with reversed stats and the CSR reversed the stats on the cores too... Dont know what to make of it, but it seems as if they were not supposed to have higher min dam than max dam.





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Mor-Dan
Sun Aug 29, 2004 9:30 pm
#12



Summerflame wrote:


SpunkyKuma wrote:
LOL a 400-100 bone in a PH, scary thought. As far as I know sword/reinforcement cores are fine with reversed stats, I have used 45-39 and 55-46 cores in Cleavers, Powerhammers, Gaffi sticks and stun batons and all the stats came out fine (like a Cleaver 3.4 118-253 or stun baton 2.5 98-158).

I stared dead down at a pile of ackley bones sitting on the floor in a PA hall today and the stats were 178-90, interesting of how that would go into a stun baton.


Dunno if cores and cubes with reversed stats are illegal or not, but when I had an acklay bone reversed it was in a bag with cores with reversed stats and the CSR reversed the stats on the cores too... Dont know what to make of it, but it seems as if they were not supposed to have higher min dam than max dam.







well nothing is "supposed" to have reverse stats because they reduce mitigation. however, as long as it is not "combat breaking" csrs have not confiscated weapons made with reverse stat items. now, take a 302-310 stun for example. this stunner would be confiscated because it breaks mitigation. take this same bone and put it in a power hammer and you get something like 350-650. this is not combat breaking so it really won't give rise to suspicion. it is, however, still illegal according to game rules because the bone was upside down.

bottom line is.. if youhave an upside down item, get it flipped. theer is no reason to take the chance and get it taken away, or worse yet banned.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
PadiOne
Mon Aug 30, 2004 10:47 am
#13

They are only illegal if you craft a weapon with a higher min than max dmg. We made some hammers out of 185/85 bones. The premise was that these would be great for pvp and highly sought after since having a wide dmg range reduces your effectiveness in pvp due to dmg mitigation. Well, it turns out that customers are stupid, and after we sold 4 of them, we had the others reversed and sold them for over 3 times what we sold the first ones for. Take em to a csr and have them reversed. Then make whatever you want from them. The only stat that matters for a weapon to sell is the max dmg.



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