Weaponsmith Archive
Thread: A Question about a 12-point Weaponsmith Suit???
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Tendrando
Sat Oct 15, 2005 7:52 pm
#1
What exactly IS a 12-point Weaponsmith Suit? How do I get one? What should I equip
Tycho238
Sun Oct 16, 2005 3:17 pm
#2
A 12-point suit is a collection of clothing attachments that give bonuses towards Weapon Experimentation. Experimentation points used while crafting are related to the amount of Weapon Experimentation stat points that the player has. 10 stat points equals 1 experimentation point. At Master Weaponsmith, a player as 100 Weapon Experimentation stat points, meaning they can use 10 experimentation points while crafting. You need to collect an additional 20 stat points in the form of clothing attachments to become a 12 point weaponsmith.
The suit is just the clothes that you decide to put the clothing attachments in. Make sure the articles of clothing have sockets on them. You can't put 2 clothing attachments that both have Weapon Experimentation stat points on them in the same piece of clothing, it just won't stack. That's why it's a suit, since you have to spread all the points out in different peices of clothing, unless you get lucky and get a +25 Weapon Experimentation on one clothing attachment.
Clothing attachments are looted.
The suit is just the clothes that you decide to put the clothing attachments in. Make sure the articles of clothing have sockets on them. You can't put 2 clothing attachments that both have Weapon Experimentation stat points on them in the same piece of clothing, it just won't stack. That's why it's a suit, since you have to spread all the points out in different peices of clothing, unless you get lucky and get a +25 Weapon Experimentation on one clothing attachment.
Clothing attachments are looted.
Message Edited by Tycho238 on 10-16-2005 03:19 PM
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