Weaponsmith Archive
Thread: Need advice on this loot. Junk it or keep it
1, 4, and 5 are great. Themepark loot. Make some nice weapons.
9, 10, and 11 are enhancements for components and the high powered motors (#10) are much sought after for use in VK's where they increase the dmg by 20 or more depending on the stats. I have 3 sets of VK's made with these that are 38-170 2.2 before slice. TKMs will bite your hand off for those ![]()
Just remember as themepark loots go they are common. So ask reasonable prices. Have seen many a person trying to sell these loots for outrageous prices. Its easy to forget that a weaponsmith must carry extra costs over to the consumer. Result. Buying say three power handlers for six or seven k a peace adds around twenty thousand credits to the cost of a gun.
With an overwhelming supply for the near future. You have to take into account that if you charge too much people will just look elsewhere. Also all loots are not equal. Some loots have variable stats. Most weaponsmiths when posed the question will give you an honest answer. Those sword cores may be good may be bad.
You might want to place many of those parts together in a gun for a modest fee most weaponsmiths will do this for you, and then you have a weapon that might fetch an even higher profit.