Weaponsmith Archive

Thread: Publish 17

Jaden-awrif
Sat May 21, 2005 2:18 am
#1

Profession: Jedi

* Fixed an issue with Force Breach: Force Breach now has a 50% chance to strip each beneficial Force Enhancement from the target.
Lightsaber elemental damage amounts will now correctly update any time a crystal/pearl is added or removed from the saber.
Fixed some issues with Jedi healing that caused incorrect amounts of Force power to be used.
Added a de-buff icon for the Force Choke effect.
Fixed incorrect buff icons for Force Resist Bleeding, Force Resist Poison, Force Resist Disease, Force Resist States and Force Cloak.


Expected some more and different things about this though
jihn
Sat May 21, 2005 2:19 am
#2

well, thats SOE for ya




sAint jihn

To make clicky see below
<a href="YourURL">Clicky </a>

Dacob
Sat May 21, 2005 2:20 am
#3

They still need to fix the animations and balance out Powers, Healer, Defender, Lightsaber and Enhancer. I wonder how long it will be until they do this...
cmreeves
Sat May 21, 2005 2:21 am
#4

Does anyone have any idea when the publish is going to be pushed to live. I will the DEV's would get it together and push some fixes that are worthwhile. Let see saber dps, elemental damage and Jedi being able to grind solo again. Who in the hell cares about a multiperson vehicle at this point in the game.
jihn
Sat May 21, 2005 2:23 am
#5



Dacob wrote:
They still need to fix the animations and balance out Powers, Healer, Defender, Lightsaber and Enhancer. I wonder how long it will be until they do this...





prolly after the respec period is done, then they choose to sc*** everyone over...




sAint jihn

To make clicky see below
<a href="YourURL">Clicky </a>

Costello
Sat May 21, 2005 2:24 am
#6

They have fixed some icon problems but none of the real problems are being addressed, the least the devs can do is let us know they are working on it.



.
Jaden-awrif
Sat May 21, 2005 2:24 am
#7

Most important thing, i would like to see is us able to group without getting visibility, I know there are plenty of tricks for that, but i just like to jump in a random group and help and have some fun, with out to watch my back all the time for BH's.

Dream on probably
dlc3007
Sat May 21, 2005 8:21 pm
#8

I looked and looked, but I couldn't find anything in the patch notes where they said they were fixing the POB mining issues. Did they just decide that the mining ship shouldn't be used for mining?



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
psikobunny
Sat May 21, 2005 9:50 pm
#9

Most of the changes and fixes in 17 are catchup notes for the TC client. they are already on Live for the most part, but the TC client needed them when it came out of mothball. There is a lot of new stuff and fixes, but give it time. There are several more pressing issues for Space than a Y8 fix to be honest. Yeah it would be nice, but it's probably much more important to ungate the people stuck in the "Ghrag are weak" loop, since thats the doorway to most of the Kashyyyk space content.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Whrlwnd13
Thu May 26, 2005 5:15 am
#10

Profession: Weaponsmith



  • Added a Level 30 Carbine Weaponsmith Schematic.
  • Added the Alliance Disruptor Weaponsmith Schematic.
  • Newly crafted grenade wiring and explosive power-ups now work on grenades.

Any idea which carbine was made level 30?


Glad they're finally fixing the schematic for the Alliance Disruptor!





Xyrek Lok
Master Weaponsmith
12pt WS, +20 FS Experimentation
Crafting High Quality Weapons Since 03/2004

WP 1190 -3620 1km NE of Coronet at the Omega Force Guildhall

- I supported keeping & balancing the old combat system SOE didn't care and gave us the WoW/EQ2 clone anyway
Ferrek
Thu May 26, 2005 5:38 am
#11

It's most likely the Alliance Needler Carbine seeing as they also list the Alliance Disruptor, both of which have been available for quite some time already. Seems like they just accumulate the notes from several small patches over the last few weeks and throw it all into one big pile along with some new stuff and call it "Publish XX" these days. Several of the other notes have been posted in previous patches as well.







Arkel Kiran - Elder Weaponsmith (retired from crafting)
Kiran Arms Inc. - Clearance sale at -1291, 451 Temenos, Naboo (Kettemoor galaxy): Excellent resources and Weaponsmithing items

"Hokey religions and ancient weapons are no match for a good blaster at your side."
Whrlwnd13
Thu May 26, 2005 6:05 am
#12






Ferrek wrote:
It's most likely the Alliance Needler Carbine seeing as they also list the Alliance Disruptor, both of which have been available for quite some time already. Seems like they just accumulate the notes from several small patches over the last few weeks and throw it all into one big pile along with some new stuff and call it "Publish XX" these days. Several of the other notes have been posted in previous patches as well.





Yea i was hoping that wasn't the case.. since the Needler has been craftable for a few weeks at least.



Xyrek Lok
Master Weaponsmith
12pt WS, +20 FS Experimentation
Crafting High Quality Weapons Since 03/2004

WP 1190 -3620 1km NE of Coronet at the Omega Force Guildhall

- I supported keeping & balancing the old combat system SOE didn't care and gave us the WoW/EQ2 clone anyway
boceifus2000
Thu May 26, 2005 6:16 am
#13

Message Edited by boceifus2000 on 05-26-2005 08:17 AM



Colonel Boceifus Gadian (BotD)
Retired
Quote: I have seen too much death in my lifetime...

Balanor Gadian
Retired
Quote: I have made so many credits I can buy my own galaxy...
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