Weaponsmith Archive
Thread: Newbee Weaponsmith
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moosecat
Wed Dec 03, 2003 9:59 am
#1
Looking at resorces which numbers should I worry about the most. I know in med craft PE and OQ are the most important. Which ones have the greatest effect on Quality.
DarthLueder
Wed Dec 03, 2003 10:51 am
#2
For ranged weapons the final combine is 50%CD/50%OQ. Melee is 100%SR. Munitions is 50%OQ/50%SR.
Componants vary.
Ranged componants are CD/OQ, CD/SR, HR/SR, SR, OQ.
Melee componants are UT.
Munition componants are CD/UT, or OQ.
The biggest problem is the number of named resources needed for anything advanced. You need to be a resource packrat. Go check SWGCraft.com, review the schematics, and jump like mad on anything good that spawns for the stuff you'll be wanting to make.
Componants vary.
Ranged componants are CD/OQ, CD/SR, HR/SR, SR, OQ.
Melee componants are UT.
Munition componants are CD/UT, or OQ.
The biggest problem is the number of named resources needed for anything advanced. You need to be a resource packrat. Go check SWGCraft.com, review the schematics, and jump like mad on anything good that spawns for the stuff you'll be wanting to make.
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