Weaponsmith Archive

Thread: Quick question on krayt weapons

Caglio
Wed Dec 03, 2003 2:09 am
#1

Hello. Can one of you brilliant weaponsmiths help me out?


I would like to know which pistols can be made with krayt tissue and how many tissue's (of the same serial) are required for each gun. I am mainly interested inthe better pistols throughout marksmen and pistoleer.


thanks for your help


Cagliostro, Master Architect

SeaRaptor
Wed Dec 03, 2003 8:15 am
#2

The quickest way is to visit www.swgcraft.com and look through weapon schematics.


Any weapon that requires the blaster power handler (BPH) component can be enhanced by krayt tissue.


Any weapon using 1 BPH needs only one tissue.


Any weapon using multiple BPHs needs 1 tissue per BPH plus one additional tissue to make a schematic from.


Thus a scout blaster would need 1 tissue, while a republic blaster would need 3.


Hope this helps.




Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Caglio
Wed Dec 03, 2003 11:28 pm
#3

Any opinions?
Caglio
Thu Dec 04, 2003 1:20 am
#4

Thanks Felton.



Cagliostro

Caglio
Thu Dec 04, 2003 1:34 am
#5

Any suggestions as to what the best krayt pistol is? (Among those that can be used by a pistoleer).


Were krayt enhanced fwg5's nerfed? How are SR Combat Pistols, don't recall ever seeing one?


Thanks


Cagliostro, Master Architect, Master Artisan, Pistoleer.

LLJK_Griz
Thu Dec 04, 2003 4:06 am
#6

Can't put krayt in new FWG5s.Younever see SR Combats because they're horrible and no one makes them(48m max range and high HAM). Best single-tissue pistol is a scatteror scout blaster, best multiple-tissue pistol is probably the republic blaster.



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SeaRaptor
Thu Dec 04, 2003 11:10 am
#7

/agree



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Caglio
Thu Dec 04, 2003 3:11 pm
#8

Wow, thanks for laying it all out Vega



Cag

Dakhanz
Fri Dec 05, 2003 1:32 am
#9

These guns require 1 krayt tissue:

- Scout Blaster
- D18 Pistol
- DH17 Carbine
- DL44 Pistol
- DLT20 Rifle
- DH17 Short Carbine
- DL44 Metal Pistol
- DH17 Pistol
- DH17 Carbine
- DL44 Pistol
- DLT20 Rifle
- DH17 Short Carbine
- DL44 Metal Pistol
- DH17 Pistol
- E11 Carbine
- E11 Rifle
- Launcher Pistol
- Scatter Pistol

These guns require 3 krayt tissue with exact serial number (1 for schem, 2 from crate):

- Power5 Pistol
- SG82 Rifle
- SR Combat Pistol
- Republic Blaster

These guns require 4 krayt tissue with exact serial number (1 for schem, 3 from crate):

- Bowcaster
- EE3 Carbine
- Laser Carbine
- Laser Rifle

These guns require 5 krayt tissue with exact serial number (1 for schem, 4 from crate):

- Acid Stream Launcher
- Light Lightning Cannon
- DX2 Pistol
- Elite Carbine
- Flame Thrower
- Rocket Launcher

These guns require 6 krayt tissue with exact serial number (1 for schem, 5 from crate):

- Heavy Particle Beam Cannon
- Lightning Beam Cannon
- Acid Stream Launcher
- DXR6 Carbine
- Jawa Ion Rifle

This gun requires 11 krayt tissue with exact serial number (1 for schem, 10 from crate):

- T21 Rifle 11




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Caglio
Fri Dec 05, 2003 1:36 am
#10

Thanks Jennai for clearingit up. I plan on getting a krayt pistol made and was already leaning towards a republic blaster.


Cagliostro, Master Architect, Master Artisan, PIstoleer

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