Weaponsmith Archive

Thread: Noob WS question about resource stats and crafting....

Marcellus
Fri Dec 05, 2003 7:56 am
#1

hi,


i am almost done mastering the ws tree(im not doing the holo thing, im doing ws a profession) and i was wondering...when you are trying to craft the really high quality weapons what stats do you look at on your resources in deciding if they are any good or not? i think i probably need to know this for the following resources:


1. Metals, Ore's


2. Gases


3. Gems


4. Wood


5. Polymer's


6. Petrochemicals



thanks for the help




Isev Ireuv
Novice Musician...and loving it
Master Rifleman
(retired)
Neios
Fri Dec 05, 2003 8:34 am
#2

Depends on the weapon. Look at a schematic, towards the bottom. It will tell you how much each stat contributes to a weapon's effectiveness. For example, you might see something like:


Experimental Damage:
Attack Speed
Shock Resistance: 100%
Maximum Damage
Shock Resistance: 100%


Wound Chance
Shock Resistance: 100%


This means that the 'shock resistance' stat of each resource that goes into the weapon is most important in determining how far you'll be able to bring up the speed, damage and wound %.





Korys Freedark
Master Weaponsmith, Master Tailor, Merchant
Sunrunner- Gear Up! Visit Freedark Gear for Weapons, Clothing and Equipment. Vehicles now available! Email me for Custom Orders.
N of Coronet, Corellia (-1043, -3772)


sabacc1000
Fri Dec 05, 2003 8:35 am
#3

When you look at the schematic for a weapon (either in the datapad or during crafting) if you scroll down to the bottom of the requirements list, it tells you what stats are important for that particular item.




Ackeeba Owadu
Master Weaponsmith - Intrepid
Ackeeba's Weapons Emporium - The Promenade
Tatooine (2599, -4428) outside Mos Eisley

"In the modern lexicon, to sully a reputation would be "to talk smack about."
- Niix Starkyller

Weaponsmizzle..../wearTshirtWithPride
Marcellus
Fri Dec 05, 2003 8:42 am
#4

thanks guys



Isev Ireuv
Novice Musician...and loving it
Master Rifleman
(retired)
skavachi
Fri Dec 05, 2003 10:35 pm
#5

That is FANTASTIC! Wow, I have been crafting for a month and haven't known what that was all about! Wonderful! Thanks!


Arel


Gorath-Divinity


Divine Order




Arel
-Novice Everything-
CIN33R
Sat Dec 06, 2003 5:09 am
#6

so most weapons are 50% conductivity ... and 50% OQ

so the perfect resources would have 1000 cond. and 1000 OQ

just furthing the point



Thor, Intrepid
TS/Twin Suns

The only thing necessary for the triumph of evil is for good men to do nothing.
-Edmund Burke
Pirassi
Sat Dec 06, 2003 6:34 am
#7

Dont forget shock resistance on barrels, bu oq and cond are still slighty more important.



------------------------------------------------------------------------------------------------------------------
Pirassi - Respec Jedi / Elder Teras Kasi Master
Kirassi - Not sure yet.
Vladamir Sta - Canceled R.I.P.
Batikki
Sat Dec 06, 2003 8:28 am
#8

A good way to flip through a lot of schematics quickly is to go look on SWGCraft.com. The schematics are all out there and you can see which ones need which materials with which stats.


I've started a schematics binder to ease the pile of yellow stickies...




B'leto Batikki, Starsider
Owner, Outback Weaponry, Vagabond's Rest, Naboo
Master Weaponsmith
Mostly Master Artisan
0-1-4-2 Pistoleer
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