Weaponsmith Archive
Thread: How come we don't have some looted component that adds a DoT to a crafted weapon?
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Andriko
Sun Jul 18, 2004 10:31 am
#1
Something that would add a random DoT type, random duratiom, potency, uses, and a random stat.
Message Edited by Andriko on 07-18-2004 01:35 PM
Biggens77
Sun Jul 18, 2004 10:35 am
#2
poisons and diseases are already hurting pvp enough. no need to add to it. it woudl be cool to have a weaponsmith quest so we can get something that will let us add some mods to a gun such as an increased accuracy mod or something more along those lines.
Andriko
Sun Jul 18, 2004 10:38 am
#3
Yeah I guess but from a crafting standpoint, it's something I would find to be cool 
shadowryche
Sun Jul 18, 2004 6:32 pm
#4
I'd like to see a lootable Scope that would add like +5 Ranged Accuracy, and maybe some defense mods too. Make it so we could make any weapon like the Featherweight FWG-5. Or even Schematics to make such a component. Obviously the weapon wouldn't be made "Featherweight" just by a scope. But could add some flavor to our weapons.
purdyguy2287
Mon Jul 19, 2004 12:35 am
#5
Well the enhanced e11 and modified republic blaster add dots. They both add a DOT poison. So techinically, we can craft a weapon that has a DOT.
Andriko
Mon Jul 19, 2004 12:58 am
#6
Actually they are both health bleeds. 150 or 250 power. The problem is that there is no variety, everyone crafts exactly the same thing.
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