Weaponsmith Archive

Thread: Atlast, i am a weaponsmith..

Sripi
Fri Jul 30, 2004 4:13 am
#1

Now what? I'm harvesting steel, lot's of it. But what Skill branch should i master first?(i.e firearms, melee weapons etc) Or does not matter?Please help

~Thanks in advance, Sripi



IGN -Oipi
nojediiam
Fri Jul 30, 2004 4:35 am
#2

Take a look at the guide (stickie) '..Penultimate..'



_Posli on Talus near Dearic: Master Weaponsmith (+29 Exp / +24 Asm)
_____My Current Weapons Menu_____
Miner / Master Pistoleer / Merchant
--Talus Arch Tech and Architect Vendors--
Just use /waypoint 1525 -2700 once on Talus, look for the Arch


Ethalsar
Fri Jul 30, 2004 7:58 am
#3

Welcome to the industry!


Some quick pointers... if you're not going to do the whole profession in one major grinding session (gack!), you may still need to grind up the 'techniques' tree to get the experimentation points. Once you're xxx4, you'll have 7 experimentation points. Not enough to compete head-on with a MWS, but there are some niche markets you could fiddle in.


Once you're xxx4, which tree you go up depends on what sort of business you want to run. Personally, I'm going up the melee & ranged trees simultaneously - leaving the heavy weaps tree until last, my clientele consists almost entirely newbies, so not much need for commando weapons!




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
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