Weaponsmith Archive

Thread: T21 Rifles

Dr-Ifto
Mon Aug 11, 2003 2:42 pm
#1

I am currently on Bria, and find it quite frustrating that we do not have yet the T21 rifle. I find myself having to resort to other weapons like the Laser Rifle and Spraystick. All the other professions have their elite weapon but us. This is getting out of hand. This is a major determent for people to become a riflemen on Bria. I know the weapon has major draybacks, like HAM costs and slow attack speed, but it has high attack damage. This is really a messege to the DEV's in particular to hurry and give us the necessary materials to get this weapon. I have purchased a mineral survey device and have checked everwhere I have gone to, which is about 90% of the playable galaxy, and have only found one resource, and it was very low quality stuff. What is up with this, other galaxies have the rifle but us. Come on now, how fair is that.



Riflemen/Medic/Creature Handler




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Riflemen/Medic/Creature Handler
Flyojumper
Mon Aug 11, 2003 2:54 pm
#2

Boohoo.... Enjoy your Laser Rifle buddy, here on Starsider we don't even have those, let alone the T21, so don't feel so left out. Most rifleman here use a dlt20 and a few use e11 (my best weap so far...). So don't feel so bad about your server.


In any case... I also can't wait for a resource shift.

Dr-Ifto
Mon Aug 11, 2003 10:05 pm
#3

Dude, i'm not on your server, it must suck by the way, but on Bria, every skil has their weapons BUT riflemen, this sucks, I have been able to wield a t21 for quite a while now, and have been waiting just as long for one.



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Riflemen/Medic/Creature Handler
KaNViC240Sx
Tue Aug 12, 2003 8:13 am
#4

use a regular rifle to lvl up. The laser rifle if use properly is perfectly fine to lvl up with due to the Ap2. An e11 would be better, but there's no good plumbum iron out to make them so well. I'm a master rifleman and I'm still using a piece of crap rifle. Oh well, with strafeshot2, I can 1 shot as many people as I want to.




Euri Amadaki - First master swordsman of bria.
DuelsenD
Wed Aug 13, 2003 10:02 am
#5

who cares they STILL have a ideal range of ZERO.



yay beta 4

VirusEK
Sun Oct 26, 2003 8:09 am
#6

I'm new to riflemen and I'm interested in where you got your T21 and its damage and speed stats. I play on shadowfire if you could help me find where i could obtain a good one it would be much appreciated. I already posted on the shadowfire forum with no results. So from one riflemen to another please help.



Donta Mantos - CANCELED
Proud Member of Order Sixty Six
Nyeer - Night Elf Priest Active on Arthas
Proud Member of Shadowfire Pact

Vlamr
Sun Oct 26, 2003 8:51 am
#7

Mine is a post nerf that is dmg sliced and with a 33% power up.


564 Max dmg
150 something min dmg. Cant remember the exact.


7.9 speed


79 mind


If you ask me the mind is way to high for these stats but the devs and all other ppl outside riflemen think its fair...




Vlamr Englis of Wanderhome
Sambuka
Sun Oct 26, 2003 9:55 am
#8

I agree the Mind cost is ungodly now. But the DEVs feel its power must be come at a price. I do not play on the Shadowfire server, so my weaponsmith would be of no help. Join some hunting parties fro Krayt Dragonswith some decent people who would be willing to let you loot the bodies for the tissues, and then take those tissues to a well-known weaponsmith and have them use those tissues in the construction of your personal T21. I did.


My "Krayt Killer" T21 stats:


min damage- 205


max damage- 574


firing rate- 5.5


mind cost- 46 (still crappy, but i have a cache of weapon powerups that lower the mind cost to 34)



But here's a thing.....


I was reading one of those "Essential Star Wars Guides" on weaponry and technology and it described the T21 as a squad killing rifle of absolute death and destruction (not quoting verbatim, of course).


It should be able to rip through ranks of Stormtroopers, or Rebeltroopswith a firing rate of about 1 shot per second (with the smaller power pack, it would be able to breath fire on full autowith the larger power pack). That would probably be the case if SWG's combat system was twitch (player skill in real time) not dice rolling and random numbers by computers in a galaxy far, far away. But, if that were the case, the Riflemen would get "nerfed" down to pea-shooters and slingshots.




___________________________________________________________________________
Stalich

First and only character. Born July 7, 2003.

Altares
Sun Oct 26, 2003 5:24 pm
#9

My T21 sliced powered up.


180-602 damage


7.6 speed


69 mind


27% wound

WayneInAustin
Sun Oct 26, 2003 5:33 pm
#10

Keep in mind that most of the people that replyhere will have T21s that are the exception rather than the rule. I had a weaponsmith promise me a possible 500+ max-damagesliced T21 (without powerup). But by the time he got them made and got an average slice on them, the one I got was only 435. With a 33% powerup that brings it to 578, which sounds OK, except that with the new Decay rates in effect, I wont be powering it up very often.


If you don't have a weaponsmith friend that can make you a good one, expect to find T21s on the vendors that are anywhere from 350 - 400 (at least on Eclipse server).





____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Schnokt
Mon Oct 27, 2003 4:19 am
#11

Agree with above post.



:::§hnøkt'Çhøø:::
» Novice Rifleman
» Master Squad Leader
» Master Marksman
YodaISU
Mon Oct 27, 2003 4:24 am
#12

T21?


Never heard of it.


-Ahazi

EwokMuffin
Mon Oct 27, 2003 7:07 am
#13

607max with powerup (32%).


And I cry every time I look at the condition with a powerup.




Visit FoFF Industries on (Chilastra) Tattooine South west of Bestine. -1814, -4614 for Stims, weapon powerups, harvesters, and resources.
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