Weaponsmith Archive

Thread: Enhancements for vibroblade units

CorenLanra
Tue Aug 03, 2004 1:09 pm
#1

/cheer

Nice explanation.. Let me sum it up

VibroMotors=Enhancers (enhances an item)
VibroUnits=Parts (replaces an item)



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Slochini
Tue Aug 03, 2004 1:19 pm
#2

Sad thing is I am a WS and yes, you can load a motor into the schem for a VK....try it. HOw else would I know Ive wasted so many good motors?
CorenLanra
Tue Aug 03, 2004 2:30 pm
#3

So it _eats_ the motor?

I haven't ever tried to assemble a vk without assembling the blade vibro unit w/ the motor first.



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

Slochini
Wed Aug 04, 2004 12:21 am
#4

What constitutes enhancements? Is it only the NS ones off of Axkva or do the Nyms / Jabba theme park ones count too? Im thinking Ive wasted ALOT of Nyms motors by putting them right into a VK instead of crafting them into a unit first.


I had an epiphany while reading here and have to know now.
charb
Wed Aug 04, 2004 12:33 am
#5






Slochini wrote:

What constitutes enhancements? Is it only the NS ones off of Axkva or do the Nyms / Jabba theme park ones count too? Im thinking Ive wasted ALOT of Nyms motors by putting them right into a VK instead of crafting them into a unit first.


I had an epiphany while reading here and have to know now.







I'm going to assume your not a weaponsmith.


a vibro knuckler needs a subcomponent, thats a vibro blade unit.


a vibro blade unit can take an ehancement.


a high powered vibro motor is an enhancement (from NYM's)


the high powered vibro motor goes into the vibro blade unit, then into the vibro knuckler, giving you a bonus of the damage (usually a xtra +20 max damage)


there is no way to put a high powered vibro motor into a vibro knuckler without putting it into the vibro blade unit.


vibro blade units can be dropped from npc's and they can have decent stats, but there is no way to enhance the actual vibro blade unit as its already a completed item.



I hope that answers your question or can u at least restate what u meant because I found your post to be a little vague to be honest.

Dycokac
Wed Aug 04, 2004 11:10 am
#6

oops! I guess i've never tried to stick motors directly into the final vk either :/



Dycokac Gymy of Scylla: Master Weaponsmith/Master Swordsman/Force experimentation 4. Merchant tent (251 5419) in Haviat Noir on Tatooine.

Dycokac Gymy of wanderhome: Brawler/Medic.
PistoleerMedic
Thu Aug 05, 2004 12:21 am
#7






Slochini wrote:

Sad thing is I am a WS and yes, you can load a motor into the schem for a VK....try it. HOw else would I know Ive wasted so many good motors?






Okay, so what are the stats on those then?



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Slochini
Fri Aug 06, 2004 3:47 pm
#8

Even I surprise myself sometimes with my stupidity. I was wrong. I went home and tried it...it doesnt work. Now I can't figure out what it was I was doing to get the stats I was getting (around 139) it MUST have been purely crap resources. Im getting them in the 161 range now after crafting. /slap self


Hey PistoleerMedic? Are you Idiot Savant on Bria??? This Warhound...Robyn's RL husband.
Woodis
Sat Aug 07, 2004 5:53 am
#9

What you likely had were lightened vibro motors, they come out at 139 max damage @ 2.0 speed
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