Weaponsmith Archive

Thread: Swordsmith?

Xanevae
Thu Sep 16, 2004 6:58 am
#1

I'm currently working towards both mastering swordsman and weaponsmith, now i'd quite like to use what i make, but that seems like a waste of time and effort, as its far easier to get weapon xp than it is to get crafting xp, so i'll be wanting a scythe long before i've mastered weaponsmith.


Is it wise to try to progress to weaponsmith 4004 before picking up the fire arms, or would that simply make the grind harder due to the crafting xp given from melee weapons? I'm currently grinding metal poles for about 84 xp per craft, but finding the 70,000 units of metal slow and expencive to come by, even with harvesters (that i've only just manged to get enough money and power to set going).


I've read the advice from one of the sticky posts but found it incomplete.


I started this character at about 1am GMT on the 13th, so i'd say im doing well to have got novice weaponsmith and novice swordsman, but im pushed for cash, the weapons i can make are dreadful, and getting the crafting xp is just rediculouse. getting engineering 3 doesnt take too long and after that you can craft deeds to get 500+ xp per craft. it's just evil to expect people to get 35,000xp when the highest yield xp craft is about 80. thats over 400 crafts of the same item, using up (if you buy for about 2-3 cpu) close to 200k worth of resources.


Any tips or advice for mastering this profession would be much appreciated.


Logix
Thu Sep 16, 2004 8:03 am
#2






Stickied Guide says:


The Universal Grind


The universal items to grind are Projectile Barrels. At Novice Weaponsmith, you start with Projectile Pistol Barrels. They require 16 units of Steel and 10 units of Metal (or just 26 Steel total) and they grant 52 exp. It is recommended you grind Projectile Pistol Barrels until Firearms I, at which point you obtain the schematic for Projectile Rifle Barrels (these give more experience). Projectile Rifle Barrels require 31 units of Steel and 15 units of Metal (or 46 Steel total) and they grant 94 exp. You will grind Projectile Rifle Barrels until Master Weaponsmith.


This method is most widely used, out of convenience. They only use one resource (Steel) and they grant the highest amount of experience for only one type of resource. Saves you the time from hunting down five different resources at once, as well as cuts down on your clicking time. Ideal for Holo-grinders and Beginner Smiths.


The Alternate Barrel Grind


The alternate barrel grind simply replaces "Projectile" barrels in favor of "Blaster" barrels. Blaster barrels give slightly more experience, but they use two different resources. You would start with Blaster-Pistol Barrels at Novice, which require 27 Metal and 1 Gemstone and grant 60 experience. Then you skill up to Firearms I and grind Blaster-Rifle Barrels until reaching Master Weaponsmith. Blaster-Rifle Barrels require 53 Metal and 5 Crystalline Gemstone, and grant 115 exp.


This method is ideal for those who are packing a lot of extra Crystalline Gems or don't mind harvesting extra resources.


The Melee Grind


The Melee Grind starts with Projectile Pistol Barrels again at Novice, but instead of skilling up to Intermediate Firearms Crafting, you choose Intermediate Melee Weapons Crafting, which grants you the schematic for the Two-Handed Axe. The Two-Handed Axe requires 35 Iron, 25 Wood and 8 Steel, and grants 136 exp.


This method is good for those who are packing a lot of spare resources or just tire of seeing their experience bar raise so slowly.



Using the Melee grind, you coulddo just fine going for the Melee tree before Firearms. You'll get a bit more experience and you'll be where you want to be first. However, it requires that you pick up a few more resources (and thus a few more clicks) than the regular Barrel grind.


Unfortunately, though, this is as good as it gets. The game does expect us to click that many times.
SeaRaptor
Thu Sep 16, 2004 8:06 am
#3

The problem with the melee grind is that the 2H Axe now requires a reinforcement core, so there is an additional step in crafting them (unless you factory-run some or something).



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Logix
Thu Sep 16, 2004 8:09 am
#4






SeaRaptor wrote:

The problem with the melee grind is that the 2H Axe now requires a reinforcement core, so there is an additional step in crafting them (unless you factory-run some or something).



Ugh I forgot. When's your guide coming out?


Inwhich case, you can just grab Intermediate Firearms for the Proj Barrel and then work on Melee/Techniques.
SeaRaptor
Thu Sep 16, 2004 8:29 am
#5






Logix wrote:

Ugh I forgot. When's your guide coming out?


Haha, lots of work still left. I should have the Carbine section completely finished today, and all the melee weaponsjust lack comments. Granted, there's much more to do after even all of that is complete... but it's coming along.




Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Xanevae
Thu Sep 16, 2004 9:06 am
#6

Whats wrong with grinding metal staffs? they give 88xp in practice mode, they are the easiest to craft too, as its all mineral/metal. so just hammer that steel every craft.


at least i know its a viable option, as i only know of the items that i can craft as novice and didn't want to make badge choises as each skill is so expencive. I'd imagine getting schimatics is the best way to start, then when you can get 500+ xp per craft try for the crafting bonuses.


any tips for making money other than begging or selling upgrade kits.


I've mastereed artisan, so making swoops and stuff pays well right?


(only been playing the game two months total, this is the first character i've craftedd with as a serious profession and not just for a badge once i was rich. combat's so much easier, but boring)


SeaRaptor
Thu Sep 16, 2004 9:17 am
#7






Xanevae wrote:

any tips for making money other than begging or selling upgrade kits.




Until you have Techniques 4, your weapons are going to suck. Period.


About the only advice I can offer would be to perhaps offer low-end weaponry (D18s, DLT20s, DH17 carbines, metal staves, etc.) for sale on the bazaar in Mos Eisley for cheap. That and WUKs are going to be about the only things you can craft that might bring you some income.


Your best bet with WUKs is to pair up with someone grinding out smuggler and needs to do their slicing. You can hand-make them swords and WUKs, and then for each WUK they successfully use while you're sitting close by, you get 90 more XP. It's not much, but considering it takes 360 slices to finish Slicing 4, that's 32,000 XP -- almost a full first-tier box -- you get for free.





Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Ilcbar
Thu Sep 16, 2004 9:53 am
#8


What I did was grind staffs until I reached Munitions 1 from there I started grinding Medium Warhead Mechanisms. The plan was then to grind out Munitions 2 and start on Heavy Warhead Mechanisms but I couldn't find Skevon Gas or Hydron 3 (Skevon just recently spawned). I set up the fastest macro I could handle with 4 tools and spent my life savings supporting my grind. I spent appx 2 million on grinding and getting a good resource stockpile for when I mastered (you are only as good as your resources), I leveled appx once a night grinding for about 2-3 hours straight - sometimes longer. I mastered in appx 3 weeks from starting. There are cheaper ways of doing it but my thoughts were to master as quick as possible and then I will make it all back. I was almost a master swordsman before I started my weaponsmith grind so what I did was go solo enraged rancors to make money before I started my grind and at 39k per mission and being able to do appx 10 missions per buff you can make some serious dough. As far as using what you make, I didn't make anything until I was master, the quality of the end product just wasn't there. I just made my first scythe and am tempted to use it but I know that I can get more by selling it than I can get by using it but I love the powerhammer that I made.



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