Weaponsmith Archive

Thread: Tried a bit around with an E11 Rifle.. what do you think?

Drachan
Sun May 02, 2004 8:36 am
#1

This came out:

110-191 damage
5,5 speed
23,6 wound
+100 accuracy
55/65/81 HAM

I only used regular and advanced components, no loot items or enhancers.
Comments?



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ps. Old Sig still in for sentimental reasons
ElectricBlue17
Sun May 02, 2004 8:38 am
#2

nice interestin stats, but it still sucks




___________________________________________________
Makavelli

Imperial Rifleman & Bounty Hunter

Redguard
Sun May 02, 2004 11:04 am
#3

I like the speed. (The 5.5 is a standard that I want to achieve for a rifle)


The damage on this weapon has always appeared to be too low when you consider where it is on the certification tree.


The HAM costs appear to be high. Is this from the attachments?


That range mod is great (+100, how did you get this?)


It does have an AR of medium does it not?


Good gun in my opinion. Getting people to buy it appears to be the big issue. These guns just appear to take up shelf space in my shop.





Given the choice between style over substance. I'll take a sandwich.
DreadWind
Sun May 02, 2004 11:35 am
#4

http://www.imagedump.com/index.cgi?pick=get&tp=68314







=[Ruination]=
My Road of SWG has ended!
Imperial 4EVER!
Drachan
Sun May 02, 2004 3:38 pm
#5

Very nice gun, Dreadwind, tho mine has no enhancements (yours is Krayt with imp stock) and is not sliced

Red, the damage of my E11s is usually higher, but I wanted to see how high accuracy could go.

The high HAM comes from a regular scope (+24 accuracy, +10 HAM) and an advanced stock (if I remember right +19 damage, +0.53 speed, +29 HAM, +29 range). That's also the reason for the high accuracy. It is medium AP of course.

As a sidenote it was never meant to be for sale since I just wanted to see what's possible for accuracy. It could still go a bit higher, but I think the damage would drop too much. This might still be a good assault gun.



Kuff Kuff - Chimaera
trouble with the police? scaring little kids?
get your kuffID(tm) today..


temple of Sins - 4910 5200 Naboo
biohazards ~ armor (soon) ~ guns 'n blades ~ barber shop
kuffID(tm) - your new IDentity


ps. Old Sig still in for sentimental reasons
DreadWind
Sun May 02, 2004 4:18 pm
#6

If my e11 isn't krayt enhanced hehe i m not going to use a non enhanced one! This is one of those gun which needs it!



=[Ruination]=
My Road of SWG has ended!
Imperial 4EVER!
eastmaster
Sun May 02, 2004 6:27 pm
#7






DreadWind wrote:

http://www.imagedump.com/index.cgi?pick=get&tp=68314










just wanted to point something out to everyone....thats a CARBINE not a rifle pictured...big difference...nice carbine tho
Drachan
Mon May 03, 2004 1:08 pm
#8

E11 Carbine = light AP, E11 Rifle = medium AP
..and yes, it's really a shame. In my time as Rifleman I really loved my E11 and the one I had was not even like this one *sigh*



Kuff Kuff - Chimaera
trouble with the police? scaring little kids?
get your kuffID(tm) today..


temple of Sins - 4910 5200 Naboo
biohazards ~ armor (soon) ~ guns 'n blades ~ barber shop
kuffID(tm) - your new IDentity


ps. Old Sig still in for sentimental reasons
Jedi_Titus
Tue May 04, 2004 12:37 am
#9






Redguard wrote:

That range mod is great (+100, how did you get this?)


adv scope exp for range + adv stock exp for range + adv rifle barrel exp for both range and damage (resources for these are so crappy I can usually max both lines) = rifle with ideal range mod of over +100 easily... my lasers are at +113 right now I think (don't have stats on me atm). carbines are right at +100... usually just below it.


It does have an AR of medium does it not?


No, the laser rifle/carbine has med AP. I am almost possitive the E11 does not have med AP. I think it is light AP but I'm not 100% sure


<edit> hmmm...... could be wrong on that one dang-it!


Good gun in my opinion. Getting people to buy it appears to be the big issue. These guns just appear to take up shelf space in my shop.







That is a nice weapon. The problem with E11's in general is the max damage is low. The speed and min damage are better than a laser, but the max damage is much lower. It is better in pvp thata laser (because of damage mitigation) but if you pvp with rifles odds are you're going to use either a jawa or T21. So this poor little weapon loses out....kind of a shame really.

Message Edited by Jedi_Titus on 05-03-2004 04:41 PM



Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
DreadWind
Tue May 04, 2004 4:11 am
#10

ar crap haha sorry about that guys forgot what and which i made hehe!



=[Ruination]=
My Road of SWG has ended!
Imperial 4EVER!
Jedi_Titus
Tue May 04, 2004 6:45 am
#11






DreadWind wrote:

ar crap haha sorry about that guys forgot what and which i made hehe!






Suuurrreee you did ..... We know you couldn't help showing off your krayt carbine


Nice carb, I made an enhanced E11 with some tissue a while back, and man that is a sweet carb. Mine's a bit slower because I put a stock on it, but it is still a thing of beauty. You gotta love krayt weapons



Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
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