Weaponsmith Archive
Thread: Nice changes on test center now
Test Center Only
Version 0.109759
Artisan
- Crafting an All Purpose Ship Repair Kit will now use artisan experimentation instead of shipwright experimentation.
Combat
- Fixed a problem where warcry would stack multiple times.
Crafting
- Allowed survey/sampling while on mounts
Dancers / Musicians
- We now allow a dancer/musician buff simultaneously
Entertainer
- Entertainer mission payouts have been substantially increased.
GCW
- Imperial crackdown presence has had their firepower DRAMATICALLY increased
- Fixed faction base vulnerability bug
Jedi
- Force Meditate now clears on all server transitions and login
Loot
- Exceptional quality weapons will no longer drop with unlimited DOT charges.
Missions
- The prison ship in the rebel tier 4 recovery duty "Rescue prisoners from the Empire" will no longer exit the Dathomir region early.
- Fixed a bug that prevented space missions from failing if you left the mission zone prematurely.
New Players
- Newly created players who start in Kaadara, Naboo will no longer float 200m above the ground for 20 seconds
PlayerStructures
- All maintenance fees will automatically attempt to deduct from Bank accounts after the maintenance pool has been depleted. Once a structure reaches 0 hitpoints, it will flag itself as condemned instead of deleting itself. Condemned houses are not enterable, and all other structures are not usable. To uncondemn a house, simply enter it with enough money in the bank to pay the repair cost. To uncondemn all other structures, use them with enough money in the bank to pay the costs.
Politician
- Politician skill boxes will no longer require skill points to train.
Quests
- Players will only be allowed 350 quests in their quests list.
Server Stability
- Fixed some issues that were causing server crashes
Ships
- Complete revamp of interior ship alarms. They should turn off now. You must redeed existing ships to completely correct the issue
- The target status window updates properly for gunners.
- Weapon capacitor overcharge should charge the space ship weapons beyond 100% and increase charge rate
Space
- Star Destroyer now grants experience equivalent to Rebel Spacestation in Deep Space
Space UI
- In the ship component view ('v') the following corrections where changed
- Capacitors where not reflecting the correct state data in the components UI.
- The shield recharge rate has now been corrected
- Max capacitor value now changes to reflect the new max value.
- Capacitors where not reflecting the correct state data in the components UI.
- Grey targeting arrow for POB ships will now fade in and out instead of disappearing.
Spawns / POI
- Krayt Dragon Population boom!
- Decreased spawn times for some POI’s
- Decreased spawn times for Dathomir Spider Cave
- Spawn System Refinements
Species
- Mon Calamari now able to spend faction points to buy items from Imperial recruiter.
Travel
- Added X31 (not a typo)landspeeder to all newbie starting equipment. This new speeder looks identical to the X34 but goes 10% slower.
- Decreased starport wait time to 60 seconds
- Fixed an issue where spawns were not being generated when in a speeder
UI
- Reticle optimization
- Tweaked space controls backend
- Fixed display of faction rank for character with no rank affiliation
Vendors
- Fixed an issue with vendors where you had less then the maximum amount but you couldn’t place a vendor
- Player and vendor must be in the same building for the player to be allowed to initialize the vendor.
Ybagi wrote:
Test Center Only
Version 0.109759
Dancers / Musicians
- We now allow a dancer/musician buff simultaneously
PlayerStructures
- All maintenance fees will automatically attempt to deduct from Bank accounts after the maintenance pool has been depleted. Once a structure reaches 0 hitpoints, it will flag itself as condemned instead of deleting itself. Condemned houses are not enterable, and all other structures are not usable. To uncondemn a house, simply enter it with enough money in the bank to pay the repair cost. To uncondemn all other structures, use them with enough money in the bank to pay the costs.
Politician
- Politician skill boxes will no longer require skill points to train.
Spawns / POI
- Krayt Dragon Population boom!
- Decreased spawn times for some POI’s
- Decreased spawn times for Dathomir Spider Cave
- Spawn System Refinements
Species
- Mon Calamari now able to spend faction points to buy items from Imperial recruiter.
Vendors
- Fixed an issue with vendors where you had less then the maximum amount but you couldn’t place a vendor
Please, Please make it to Live Servers. I have a Mon Cal imp, and the 30% fee for Faction items stunk, but is completely understandable. but I cried when I couldn't buy things anymore. I've given away well over 100k faction points b/c they have no use to me, yet I like to kill rebels, hehe
All the other changes I copied are great too.Wow, love it when the Devs hit right.
Ybagi wrote:
Test Center Only
Version 0.109759
GCW
- Imperial crackdown presence has had their firepower DRAMATICALLY increased
JoleneArcher wrote:
Hopefully more Tissues.
/gives Jolene a box of Kleenex
Sorry couldn't help it ![]()
CTRL_ALT wrote:I heard you have to be on a creature mount to be able to survey.
No. You can now survey while mounted.
Terv wrote:I'm lovin' the TC right now, i hope it all goes live. THe poli having no skill points is my huge favorite.
You notice any change in the tissue drop rate or the quality of the tissues on test center?