Weaponsmith Archive
Thread: CURB mod for the Jenner/Fooman crafting tool!
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Akimaki
Wed Jun 29, 2005 10:48 am
#1
what professions hav u set? cause there might be some problem with the resorce caps database. i can try to debug it if u send me ur resource files and tell what profs u hav set
XobNoics
Thu Jun 30, 2005 12:27 am
#2
Great job!
I've been having to calculate new resources if the % was close to my resources. No need to dothat anymore. lol
I believe some of the grenade components have been changed to OQ/SR... i.e. Warhead Fusing Mechanism, Heavy Warhead Mechanism, Medium Warhead Mechanism are all OQ/SR now. Inert Gas is requires OQ now instead of being able to use any quality.
Those were off the top of my headand I don'tremember which other oneswere different at the moment.
Message Edited by XobNoics on 06-29-2005 12:28 PM
Akimaki
Thu Jun 30, 2005 12:30 pm
#3
ty
, and yea i will update these stuffs and will try to add all the new schematics either...
Message Edited by Akimaki on 06-30-2005 09:38 AM
Akimaki
Wed Jul 06, 2005 4:18 am
#4
i'm not sure if it's a bug or not but if u put eg polyester copper for metal slot it uses the coppers resorce caps for the exp cap, and i tried this for lotta other things and seems its working like that. can someone strength me in this cause i haven't made the update on the tool like this
thanks
thanks
Akimaki
Wed Jul 06, 2005 7:07 am
#5
ups sry not polyester copper but duralloy steel
and i tried it in a few slots that needs CD/OQ
Message Edited by Akimaki on 07-06-2005 04:08 PM
Akimaki
Wed Jul 06, 2005 10:25 am
#6
my bad, seems this duralloy(643CD,984OQ) goes almost perfect for steel slots but not for metal. as i know they both hav caps as 1000 on both stats...
Akimaki
Wed Jul 06, 2005 1:00 pm
#8
yea just uploded one with a few new schems...
but still don't know what's up with steel slots
CorenLanra
Wed Jul 06, 2005 2:14 pm
#9
What I have found is comething that calls for "steel" uses the "Duralloy Steel" caps, on my server, we have Erco which is pretty dang close to the caps, but it is no where near 1000 CD and only about 983 oq. It fills the quality bar almost all the way to the top.
Akimaki
Wed Jul 06, 2005 2:41 pm
#10
chily too and i used erco ofc
i tried beam rifle that needs steel and metal, erco filled the steel slot same as at u but for metal not even close so there it used metals cap... and im mostly sure that steel has caps 1000 on both so seems its a bug just not sure which one has it
Bermag
Fri Jul 22, 2005 11:20 am
#12
Akimaki wrote:
my bad, seems this duralloy(643CD,984OQ) goes almost perfect for steel slots but not for metal. as i know they both hav caps as 1000 on both stats...
Even if the JTL resources are not capped, when crafting anything above the normal caps (for CD on steel it is 650) is ignored. So a steel with CD 643 is very near the cap for cond. A steel with 650 cd / 980 oq is better than a jtl steel with 1000 cd/ 950 oq for example.
CorenLanra
Fri Jul 22, 2005 2:46 pm
#13
Bermag wrote:
Akimaki wrote: my bad, seems this duralloy(643CD,984OQ) goes almost perfect for steel slots but not for metal. as i know they both hav caps as 1000 on both stats...
Even if the JTL resources are not capped, when crafting anything above the normal caps (for CD on steel it is 650) is ignored. So a steel with CD 643 is very near the cap for cond. A steel with 650 cd / 980 oq is better than a jtl steel with 1000 cd/ 950 oq for example.
I can verify this.. SWG uses the Duralloy Caps for "Steel" not 1000/1000
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