Weaponsmith Archive

Thread: Yehyeh we all know what the max dam cap is but what about min dam cap ? anyone??

Nakahs
Fri Sep 02, 2005 2:07 pm
#1

I already tried in rifleman forum but it seems no one just knows that...


I also asked some of the best WS on my server but they dont know that either...


So anyone out there who knows about the min dam cap on rifles f.e. on a trando hunting rifle mark-1b ???


Or is there even a faq or something ? The only one i found here is about speed sac and max dam but when it comes to high end pve or pvp the min dam is much more important than the max dam.


Max dam is only good for killing bols or something that has a very low ranged defense. Against Cob, Aura, Armor resistand high ranged def the min dam is the important value so i dont understand why people only speak and discuss about max dam which is only good for the grinding weapon.


greetings sha'kan





First Mandalorian on Infinity
laodamas
Sat Sep 03, 2005 6:37 pm
#2

I experimented on D18's and DLT20's to see if I could find min damage cap. Both easily cap max damage before fully experimented. Min damage could not be increased beyond 50% of max damage cap. It really doesnt matter for lvl 54 ranged weapons though, only way to reach max damage cap is with loot enhancers that dont have min damage values. Therefore it is impossible to raise min damage beyond what your resources allow.



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Anarchicgorilla
Sat Sep 03, 2005 7:34 pm
#3

Your right...



Most people do not understand that against a good defense your damage is going to be towards the min.



Also do not forget about elemental....



I have a Nyms slug that outdamages many "uber" weapons in pvp.


Modified speed 0.77


My min is: 336


My acid is : 162


that is 498 pts in min. damage (about the same as many rifles min.)


My sac is 85. but when i run a speed pup and ranged/ placed macro.. it fires every second, and I never get low on sac.







" Wealth is the slave of a wise man. The master of a fool. "
Anarchicgorilla
Sat Sep 03, 2005 7:47 pm
#4


I have tried to hit the cap on a lvl 54... you cannot do it ( i have seen it hit on lvl 50's and below only)


I have found this the best way to craft weapons for pvp (more specifically jedi)



1) Donot use the new cells: instead get the lowest max damage / highest speed you can get in kryat (ask you weaponsmith what damage he is not able to cap with.. likely around 70 and below)


2) Use the new scopes: the accuracy is great.. and the have good speed reduction


3) Have a 12 pt weaponsmith craft the rest you need like this (with the best resourses they have)



Handlers:6 damage6 sac exp


Barrells:6 damage6 sac exp


Stocks: 9 sac3 speed exp


Final exp: 9 damage 3 sac



This will give you a weapon with a good min. damage (and with any success capped or close to capped sac)



Best of all you will be below damage cap.. this way you can do the full 8% damage slice.



All you need to do is make sure that when you add 4% to the max damage it is still below the smuggler cap. (this way even if you go over with the 3rd slice... you still bring up your min)



For example an elite carb capsat 1046 for smuggler slice ... if you have your max damage below 1000 you are good. Depending on what weapon you are crafting, ask the weaponsmith to use krayt that will allow you the full damage exp on final exp.. and still be under what you need for the 8% slice)



Hope this helps



Message Edited by Anarchicgorilla on 09-03-2005 09:49 PM



" Wealth is the slave of a wise man. The master of a fool. "
Adain
Sat Sep 03, 2005 8:07 pm
#5

Highest Min ive goten on a trando is 498, that was witha perfect trando barrel + good cells think end product was sumin like 2.67 498 - 1159 82



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Muzz
Sun Sep 04, 2005 2:21 am
#6


The high min dmg weps are a niche market, I don't stock them on vendors but have made a few for custom crafts.


I crafted a Trando yesterday that has nice min dmg when PUP'd. It's 501-1165 no PUP, 646-1310 with PUP, Acc of 64 and SAC 82.

Message Edited by Muzz on 09-04-2005 10:21 AM



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
Lord-R
Sun Sep 04, 2005 5:30 am
#7

thats why i love my Quest reward trando rifle so much. after a 8% damage slice i was sitting with around the high 500's min damage. well over 700 with a power up.




LordRahl/Cara'
we gggg Light Jedi / MRifle,Mbh,Cm gggg ew
Cobra - Rebel 4 life



Summerflame
Sun Sep 04, 2005 5:37 am
#8






Lord-R wrote:

thats why i love my Quest reward trando rifle so much. after a 8% damage slice i was sitting with around the high 500's min damage. well over 700 with a power up.




Most crafted Trando Rifle I have made has had a min dam of around 495 unsliced, so if min dam is more important to you than max dam the trando Rifle is definately the way to go



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Muzz
Mon Sep 05, 2005 6:40 am
#9






Anarchicgorilla wrote:


I have tried to hit the cap on a lvl 54... you cannot do it ( i have seen it hit on lvl 50's and below only)


I have found this the best way to craft weapons for pvp (more specifically jedi)



1) Donot use the new cells: instead get the lowest max damage / highest speed you can get in kryat (ask you weaponsmith what damage he is not able to cap with.. likely around 70 and below)


2) Use the new scopes: the accuracy is great.. and the have good speed reduction


3) Have a 12 pt weaponsmith craft the rest you need like this (with the best resourses they have)



Handlers:6 damage6 sac exp


Barrells:6 damage6 sac exp


Stocks: 9 sac3 speed exp


Final exp: 9 damage 3 sac



This will give you a weapon with a good min. damage (and with any success capped or close to capped sac)



Best of all you will be below damage cap.. this way you can do the full 8% damage slice.



All you need to do is make sure that when you add 4% to the max damage it is still below the smuggler cap. (this way even if you go over with the 3rd slice... you still bring up your min)



For example an elite carb capsat 1046 for smuggler slice ... if you have your max damage below 1000 you are good. Depending on what weapon you are crafting, ask the weaponsmith to use krayt that will allow you the full damage exp on final exp.. and still be under what you need for the 8% slice)



Hope this helps




Message Edited by Anarchicgorilla on 09-03-2005 09:49 PM





I played around using this methodand i'm not sure it makes much difference. I crafted a krayt ALR and stopped at exactly 1096. 8%slice gave me 1183 max dmg but the min dmg wasonly a fewbetter than an ALR crafted all the way to the 1180s in max dmg. Also I didn't need to use 3 for SAC on the final wep so could add a bit more speed.


The rifle crafted up to the 1180s at build was better in every respect savea few points in min dmg and after a slice for speed (maybe with a crit hit thrown in) would kick the other ones ass. It may have a few less points in min damage but the much better speed would mean you can getshots off quicker.


Still, it's the old apples/oranges thing. Everyone likes their weapons made a bit different and if it works for you that's all that matters.




Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
Anarchicgorilla
Mon Sep 05, 2005 11:05 am
#10






Muzz wrote:





Anarchicgorilla wrote:


I have tried to hit the cap on a lvl 54... you cannot do it ( i have seen it hit on lvl 50's and below only)


I have found this the best way to craft weapons for pvp (more specifically jedi)



1) Donot use the new cells: instead get the lowest max damage / highest speed you can get in kryat (ask you weaponsmith what damage he is not able to cap with.. likely around 70 and below)


2) Use the new scopes: the accuracy is great.. and the have good speed reduction


3) Have a 12 pt weaponsmith craft the rest you need like this (with the best resourses they have)



Handlers:6 damage6 sac exp


Barrells:6 damage6 sac exp


Stocks: 9 sac3 speed exp


Final exp: 9 damage 3 sac



This will give you a weapon with a good min. damage (and with any success capped or close to capped sac)



Best of all you will be below damage cap.. this way you can do the full 8% damage slice.



All you need to do is make sure that when you add 4% to the max damage it is still below the smuggler cap. (this way even if you go over with the 3rd slice... you still bring up your min)



For example an elite carb capsat 1046 for smuggler slice ... if you have your max damage below 1000 you are good. Depending on what weapon you are crafting, ask the weaponsmith to use krayt that will allow you the full damage exp on final exp.. and still be under what you need for the 8% slice)



Hope this helps




Message Edited by Anarchicgorilla on 09-03-200509:49 PM






I played around using this methodand i'm not sure it makes much difference. I crafted a krayt ALR and stopped at exactly 1096. 8%slice gave me 1183 max dmg but the min dmg wasonly a fewbetter than an ALR crafted all the way to the 1180s in max dmg. Also I didn't need to use 3 for SAC on the final wep so could add a bit more speed.


The rifle crafted up to the 1180s at build was better in every respect savea few points in min dmg and after a slice for speed (maybe with a crit hit thrown in) would kick the other ones ass. It may have a few less points in min damage but the much better speed would mean you can getshots off quicker.


Still, it's the old apples/oranges thing. Everyone likes their weapons made a bit different and if it works for you that's all that matters.






The thing is you need to get the right tissue (a low max damage to avoid cap)


The thing is min and max go up at same time... so if you stop becuase you are going to go over.... you are not raising you min either.


example: at 8 exp points you stop at 460 -1100 dmg becuase next exp will take you over what you need for cap.



However if you fully damage exp. and still under cap (hence low max krayt) you will bring up your min really high.. and still be able to slice for damage.



Example With low krayt you can have 460 -940 dmg after 8 exp points... now you can still exp and bring up min and max.. getting something like 490 - 1000 (i know numbers not exact, but shows the point)



I have had HRL with a minat 500 doing this. I think it turned out 500 min 1008 max.



with slice it was 540 min dmg and with my 34.79% dmg pups it has a min at 728.. now add the 40 for elem and thats 768 min. damage on a rifle.



If you have to stop expermenting damage because you are going to go over what you need to be under for slice.... you just need to get lower max damage krayt tissue.



The key is to fully exp on damage.. and stay below the max cap for a slice.










" Wealth is the slave of a wise man. The master of a fool. "
Muzz
Mon Sep 05, 2005 11:15 am
#11


As I said, apples and oranges. Personally for a PvP weapon i'd prefer one crafted all the way to max and sliced for Critical hit.

Message Edited by Muzz on 09-05-2005 07:20 PM



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
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