Weaponsmith Archive
Thread: Wrong damage types with those bugged scopes some questions
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ksiazek7
Mon Sep 05, 2005 10:02 am
#1
So I made a couple weapons scatters, fwg5's, Trando rifle with the bugged scopes a bit back. Now both the scatters are kinetic damage now, However the fwg5's and the Trando are still energy and blast respectively anyone else seeing some switch and some not?
Muzz
Mon Sep 05, 2005 10:05 am
#2
All mine switched, and newly crafted ones switch a short time after crafting or when I next login.
ksiazek7
Mon Sep 05, 2005 10:07 am
#3
hmm interesting if mine aren't switched by the time I log in today i'll have to contact a csr or something.
Gunga000
Mon Sep 05, 2005 10:08 am
#4
Do the scopes switch? Instead of +65 accuracy do they convert to the +14 or lower ones that are looted now? Or cani make a transdo rifle with blast and wait for it to convert. I"m confused as hell now lol.
Muzz
Mon Sep 05, 2005 10:20 am
#5
Gunga000 wrote:
Do the scopes switch? Instead of +65 accuracy do they convert to the +14 or lower ones that are looted now? Or cani make a transdo rifle with blast and wait for it to convert. I"m confused as hell now lol.
I made weapons with scopes of 64, 63 and 61 Acc. They all kept the Acc stat on coversion.
ksiazek7
Mon Sep 05, 2005 10:30 am
#7
It sounds like..i'm glad I saved up those sweet pre nerf scopes
bigpimpdx
Mon Sep 05, 2005 11:42 pm
#9
yea, im holdong about 20 of em, but afraid to put em into any good weapoins for fear of notconverting. Made a HLR today and of course took my BH out and hunted the jedi down and commenced to doing 24 dmg per shot on him, you can imagine the horror that befell my BH. So until my HLR converts I will not be using em.
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