Weaponsmith Archive

Thread: Post to show the effects of Rancor Teeth in Swords for those not in the know

Newgurus
Fri Feb 20, 2004 10:39 am
#1

I get a ton of tells from melee class's that get ahold of a nice Rancor Tooth and want me to make a sword for them and I always have to explain the pro's and con's of those. Here is a first hand example of the three main swords made with Rancor Teeth.

The Rancor Teeth in question had the following stats:

Min Dmg 8
Max Dmg 67
Speed .746
Wound 38
Ideal -7
HAM 18/11/18

Listed below is all three swords that I normally stock in the LOW HAM variety since that's how I experimented on these:

Melee Weapons [LOW HAM LINE]

1H Curved Sword - 76-173 2.2 Spd +10 Ideal Range 22/45/30

2H Curved Sword - 63-250 2.5 Spd +8 Ideal Range 25/55/30

Rykk Blade - 76-175 2.4 Spd -7 Ideal Range 44/34/30


Here is the Rancor Tooth Variety of all three:

1H Curved Sword - 41-197 3.6 Spd -6 Ideal Range 36/53/45 62% Wound Chance

2H Curved Sword - 28-275 3.9 Spd -8 Ideal Range 40/63/45
65% Wound Chance

Rykk Blade - 39-194 3.8 Spd -24 Ideal Range 62/45/47
67% Wound Chance

Now I didn't post up the wound chances on the regular items but the ones made with the Rancor Teeth are signifigantly higher in wound chance. You can see the speeds are signifigantly slower on the Rancor Teeth variety as well and that is a HUGE hit on the DPS of the weapons in question. Max dmg is higher on all three weapons so if speed isn't a concern then they might be interesting to you but the minimum dmg on the said weapons take a HUGE hit. HAM costs on all weapons in question as well as range mods are way worse on the Rancor Teeth weapons as well so this is something to consider also as the worse the range mods, the more often you will miss.

Most people don't know that the Rancor Teeth aren't an enhancement ala krayt tissue, they actually replace the sword cores themselves. The real crappy thing about the Rancor Teeth is that they actually slow a weapon down. I'm not sure if this was intentional by the dev's or not but every sword core made by normal smiths actually help your speed by at least .5 or better in all cases.

Now keep in mind I didn't use the run of the mill 5-50 teeth, these are better than your average teeth and the weapons are still worse in DPS by a large margin.

I'm hoping one day they actually change the speed on the Teeth to a negative number. If that was the case, even with the reduction in min dmg you would have a fine weapon from those teeth.

Hopefully this will at least be semi-informative for some of you that ask me these questions regarding the Rancor Teeth swords.



___________________
Dutchoven / Ceiree (My Alt)
Master Weaponsmith / Master Rifleman/Master Combat Medic
(+20 Weapon Experimentation, +26 Assembly and +25 Weapon Repair) / (+25 Med Exp, +25 Med Assembly, +25 CM Exp, +25 CM Assembly)
Dutchoven Guns Located NE of Anchorhead, Tatooine at 316, -4956
Ranged and Melee Weapons, Ranged and Melee Powerups (all +33.16% Primary)

Xieflow
Fri Feb 20, 2004 10:44 am
#2

you might want to point out that most Rancor Teeth are 50 max damage no minimum, and are even more useless than what you posted.

my advanced sword cores are : 42 min, 42 max. AS -0.58. wound 12. all ranges +12. 6 to each HAM.

now most rancor teeth are 50 max damage, 0 min. that's 8 points of benefit on damage, while *everything* else is worse (besides wound). Slower, negative range modifiers, and huge hits to HAM.
DanteSkrum
Fri Feb 20, 2004 11:04 am
#3

Are these Rancor teeth the same as "Bile Drenched Rancor teeth"?


I got five of these bile covered rancor parts from a quest and i dont know what weapon they go into. Any help would be great.





Mandarb
Warder to Nyera

"And Shepards we will be, for Thee my lord for Thee.
Power hath descended from Thy hand;that our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee, and teeming with souls shall it ever be.
In nomine Patris, et Filis, et Spiritu Sanctu."
Newgurus
Fri Feb 20, 2004 11:44 am
#4

Maybe if you posted stats on the Bile Drenched Teeth I could tell you more.



___________________
Dutchoven / Ceiree (My Alt)
Master Weaponsmith / Master Rifleman/Master Combat Medic
(+20 Weapon Experimentation, +26 Assembly and +25 Weapon Repair) / (+25 Med Exp, +25 Med Assembly, +25 CM Exp, +25 CM Assembly)
Dutchoven Guns Located NE of Anchorhead, Tatooine at 316, -4956
Ranged and Melee Weapons, Ranged and Melee Powerups (all +33.16% Primary)

SeretSajet
Fri Feb 20, 2004 12:32 pm
#5

Let me just be the first to say thanks for the info, Newgurus.

I've heard of lot of mixed things about Rancor Teeth but you post really made it clearer for me.



____________________________

Citizen of Nocturnus
Gorath

Visit Tales from the Outer Rim
www.swgtales.com/forum
Vasco_SG
Fri Feb 20, 2004 2:46 pm
#6

the thing to remember is higher max dmg and much lower minimum needs to be averaged and then adjusted for mitigation - not good - i believe higher max damageis useful for bleedsalthough i doubt the difference isworth switching weapons for ...



Vasco
***Master Weaponsmith - Specializing in Melee Weapons***
Shadow Gypsies
Mos Nox (Bestine) Shop Location Coming Soon!!!
Rolsskk
Fri Feb 20, 2004 8:19 pm
#7






Newgurus wrote:
Maybe if you posted stats on the Bile Drenched Teeth I could tell you more.







I already listed them days ago....


Bile Soaked Rancor Tooth



Found On: Jabba's Themepark Quest
Location: Tatooine
Used In: Sword Core, Advanced Sword Core
Enhances: Min Damage, Max Damage
Penalizes:Speed +0.3


Average: +15 to Minimum Damage, +65 to Max Damage, Wound 25


Ham Costs: 30/25/25




Rolsskk - Starsider Server
=Retired Master Weaponsmith=
Proprietor of Sentinel Armaments
Resident of the City of Libertas
Kayak
Sat Feb 21, 2004 2:53 am
#8

A friend of mine had 2 180something (I want to say 185, but not sure) max damage rancor teeth drop a couple weeks ago. I made a 1 handed and a 2 handed sword with them just for fun. I cannot remember the full stats off the top of my head, but the max damage before slicing is as follows.

1 handed - 260 max - freaking moderate sucess
2 handed - 380 max - actually did good on that one

Thats with 1000 sr steel. The min damage, speed, and ham costs sucked though. Sliced both of them and got a crappy damage slice and a speed slice.



Kayak - Bloodfin -
Master Weaponsmith -
Master Artisan -
Master Merchant -
Vendors located on Dantooine at waypoint -330 2776 just outside the Mining Outpost. -

Catcho Theday - Bloodfin
BrokenDrum
Sat Feb 21, 2004 5:28 am
#9

Yuck on Rancor <- named correctly to this weapons master.


I lose ground on the weapons made with these and don't use them unless pushed by the customer to 'Give It A Try Anyway' after I explain that my crated ones are better. <shrug> BTW, if you DO this, get payment in advance so you dont end up with a SLOW weapon on your vendor, heh heh.


On the average I have lost about a full second or more on speed with about a 5-7 higher max. Don't see the point to them at all unless there Are better ones than I have seen dropping somewhere.






For your Low Cost Weapon Needs Visit Jabbas Quest Souvenir Shoppe (-5357, -6006 500m NNW Wayfar) -OR- LayLa's Tent (-963 -4348 Only 800m South of Bestine) BrokenDrum Master WS - Tatooine Wanderhome
KaliMirchi
Sat Feb 21, 2004 8:34 am
#10

This is a job for our correspondent.



Melee get the shaft BIG time when it comes to enhancements...




Seena





SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

KaliMirchi
Sat Feb 21, 2004 6:51 pm
#11

I had some 15-65 teeth to playwith today.




The insane HAM costs make these things unusable - especially for Fencers, whose bread and butter is spamming specials.






Seena



SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

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