Weaponsmith Archive

Thread: buged skilled tapes!

RTPrimus
Tue May 11, 2004 3:36 pm
#1

ok, I have a question. I am a master WS, I have just added a new Weapon exp +1 tape to a shirt I have for weapons crafting, I had a +3 rating on it to start, that new tape should have made it +4 with 1 slot left, but, the tape was added, the 2 slots are still there and I still have a +3 with the shirt. what is going on? If anyone can help me, tell me what is what here or tell me in game, I am Robert-Thomas on the Intrepid server!



Robert-Thomas Primus
Ex-Master Weaponsmith
Master Artison
Master Shipwright
Master Merchant

Robert-Lee Gates
Master Smuggler
Master Pilot
.
Osrid
Tue May 11, 2004 3:42 pm
#2

Even though it sucks that you lost it you should be glad it was only a +1. As of right now they don't stack so in order to get +4 you would have had to put it on a different piece of clothing. If it was a +4 or higher and you put it on that shirt the shirt would then turn into a +4 instead of +3 the higher one always takes over and does not stack on the same piece of clothing. Sorry for your loss.



*edited by admin*
WerrtZer
Tue May 11, 2004 4:12 pm
#3

Also just to add, if you have a tape with 2 or more skill mods on it, only the highest takes effect when used, or if they're the same number, the first listed.


Take my tape I've had for 2 months now, for instance:


-5 to One-handed weapon accuracy


+13 to Terrain Negotiation


+10 to Weapons Experimentation



Until (or if) they're fixed this is all but useless to me (unless I want +13 to terrain neg )


I mean they can take the time to completely revamp f*cking jedi skilltree and FS unlock system but yet they can't fix something (arguably very simple code fix)that effects EVERY PLAYER with a skilltape? No wonder this game is loosing players at the rate it is...






Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
slartibart
Wed May 12, 2004 6:59 am
#4

I have read in some other post that you CAN get the use of a lower number (+10 WS exp), if there was already a lower mod on the clothingin the higher stat (say a +1 Terrain Negotiation was alreay on the clothing, it would cancel out the Terrain negotiation +13).


Can anyone confirm this? (Werrt' please dont that my word for it, hehe)


I just came across a bunch of unusable tapes (stats that don't have any function in the game, or at least are not ilisted in the character skill trees.) I'd be willing to try this experiment to see if it works, as soon asI confirm whether or not the tapesI have are any good. (The ones I have are in the +10 range, so I don't want to waste them intul i make sure they are not usable)







Slartibart
Drop Off Vendors Located @ ECM Industries
-383, -6627 Saint Dread, Dantooine


Nivlac_Yduts
Wed May 12, 2004 3:44 pm
#5

No you have to have a higher number previous tape, or added later I guess, to knock out the Higher non desired bonus on a two statted tape. I did this for a weapon assembly +2 Pistol accuracy +3 already had a pistol accuracy 5 in the shirt, wanted the weapon assembly, put it in the shirt the higher previous tape knocked out the pistol accuracy and I got the weapon assembly bonus. So it would take a terrain negotiation of +14 to help out. If one ever shows up on the trade boards, no ones going to be able to figure out why they are so excited about terrain negotiation....Ohhh I just love to hike, no reason. 5 million!!!!



Nivlac Yduts
Master Marksman/Master Pistoleer/?/?
Ex-Master Artisan and Ex-Master Weaponsmith on Wanderhome
The Nivlac Institute-Closing out weapons. -339, -5932 On Corellia south of Cornet. Some items up to 70% off. Hokey Religions and Ancient weapons are no match for a good blaster at your side kid....Then again in SWG maybe they are.
slartibart
Fri May 14, 2004 10:29 am
#6

Ah good to know before i start playing around with my tapes. I had a +13 WS repair and a +14 of something else a while back....





Slartibart
Drop Off Vendors Located @ ECM Industries
-383, -6627 Saint Dread, Dantooine


SdDarktide
Sat May 15, 2004 7:36 am
#7






WerrtZer wrote:

Also just to add, if you have a tape with 2 or more skill mods on it, only the highest takes effect when used, or if they're the same number, the first listed.


Take my tape I've had for 2 months now, for instance:


-5 to One-handed weapon accuracy


+13 to Terrain Negotiation


+10 to Weapons Experimentation



Until (or if) they're fixed this is all but useless to me (unless I want +13 to terrain neg )


I mean they can take the time to completely revamp f*cking jedi skilltree and FS unlock system but yet they can't fix something (arguably very simple code fix)that effects EVERY PLAYER with a skilltape? No wonder this game is loosing players at the rate it is...







Get a +1 terrain neg, put that in the clothing item you want, then add your multiple mod tape. The terrain neg ill be cancelled out and the +10 wep experimentation will stick.




Corede's One Stop Gun Shop Corona Prime - Naboo
Sliced Weapons at Ketflair industries Theed -5500 5500
WerrtZer
Sat May 15, 2004 10:41 am
#8

No, from my tests with other multiple tapes (I'm not gonna risk this tape till I'm 110% sure) you need an equal or higher tape.


Also it's easy to find Group terrain Neg tapes, but normal terrain neg tapes aren't as common.



Like I've said, they need to fix these. Not just for my benefit (of course I'm biased) but there are a a LOT of people out there with tapes like these that are worthless. I got rated down for saying anything against jedi revamp, which just shows where a lot of the posters on these forums stand on the FS/Jedi system.


In continuing to ignore simple bug fixes in favour of huge rewrites on game systems that look good on the retail packaging, SOE insists on driving the player base away from this game. It really can't be more than 1000 lines of code that effects this whole skilltape thing (stacking and mulitple skills) that could be dealt with by a few coders in a day or so. I'm not even gonna mention the drops of gloves/boots that have WS skill mods while only being equippable by 5 of the playable species.





Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
Eukae
Mon May 17, 2004 4:25 am
#9

Tell me about it, I just looted a +13 Weaponsmith assmebly (which would put me at +126 assembly) but alas, it was accompanied by a +13 Rescue. Given the annoying organization of the alphabet the Rescue would stick and the WS assebly wont. Unless of course I manage to get a higher rescue tape to override it.. so if anyone ever comes across a +14 rescue let me know....


/cry


Wouldnt it just be easier if you could PICK the skill you want to stick, regardless of the stats or alphabet? or even if it was random.. there would still be a chance..


Cha'Kar

Official Weaponsmith of SA

Mayor of Cartelis, Corellia

BRIA


Visit the Cartelis Mall! You know you want to!
Rolsskk
Mon May 17, 2004 4:35 am
#10



Eukae wrote:
Wouldnt it just be easier if you could PICK the skill you want to stick, regardless of the stats or alphabet? or even if it was random.. there would still be a chance..



But what's the point in making things easy? Bah, it really does stink, finding a +6 Experimentation, only to have some other useless scale before it.



Rolsskk - Starsider Server
=Retired Master Weaponsmith=
Proprietor of Sentinel Armaments
Resident of the City of Libertas
Stratego
Mon May 17, 2004 6:19 am
#11

What mobs drop the high + skill tapes?



Mazor - Master Weaponsmith
Vinci Industries Inc. - Falcon Crest, Corellia
Weapons Division 6584, 5076
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